Konfuzzyus
Newbie
- Joined
- Oct 30, 2003
- Messages
- 97
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I was wondering what one can do with the Source-Engine
I am always trying to figure out, how one would create a Mod in the SHADOWRUN(tm) universe, and if it would be at all possibble to include all the neat concepts it offers...
e.g.
Is it possible to create a Map (Level) by parameters instead of using a Leveleditor (e.g. creating a Map in runtime?), so one could simulate a MATRIX-Style Server access (you get into the machine to do the hacking), where you just know the server arcitecture (acces nodes etc.) and create the maps from that?
Is it possible to handle headset-Conversation between players like in-game radio transitions with one can intercept or disrupt?
Is it possible to include a RUNE-like character movement including climbing, jumping and halding on, etc.
Is it possible to switch into a differently rendered version of the actual map (e.g. Astral Projection, where the only light sources you see are living beings)
Is it possible to create the whole map of seattle with pedestrians, vehicles, shops, and so on in a HL2 map (or muliple parts?)
Well... what are the limits of the source?
I am always trying to figure out, how one would create a Mod in the SHADOWRUN(tm) universe, and if it would be at all possibble to include all the neat concepts it offers...
e.g.
Is it possible to create a Map (Level) by parameters instead of using a Leveleditor (e.g. creating a Map in runtime?), so one could simulate a MATRIX-Style Server access (you get into the machine to do the hacking), where you just know the server arcitecture (acces nodes etc.) and create the maps from that?
Is it possible to handle headset-Conversation between players like in-game radio transitions with one can intercept or disrupt?
Is it possible to include a RUNE-like character movement including climbing, jumping and halding on, etc.
Is it possible to switch into a differently rendered version of the actual map (e.g. Astral Projection, where the only light sources you see are living beings)
Is it possible to create the whole map of seattle with pedestrians, vehicles, shops, and so on in a HL2 map (or muliple parts?)
Well... what are the limits of the source?