Engine error

N

n3XusSLO

Guest
ive been working on a bridge and a hanging light(so you can shoot it and it moves).

i put a static object(it was a radio of some kind) and tried to convert it so it would be moving. i found out that couldn't be done so i deleted it. so next i put the stuff like for the bridge that i have(so the light should move)-but when i try to run the map i get an error: :

39/hanger - func_physbox: UTIL_SetModel: nor prechached: models/props_lab/reciever01b.mdl

the hanger is basicly the object that moves(that will hold the dynamic light).
the reciever01b.mdl is the radio model

can anyone help me on this?

btw: i've tried deleting the whole light thing(with all ropes and stuff) and i still get the error.
 
A bridge so that a light can move? What do you mean by this? Like a roper or sometihng? Constraints?

what does the compile log say?
 
i wrote it a bit stupid :p i made a bridge AND a light. the bridge works, but the problem is with the light.

where can i see the log?
 
dont bother. my pc got f**** up so i had to format it..so my problem has gone away.. :x
 
For future reference.

When you hit F9 and the map starts to compile, a load of text should appear in a box. This text is also saved as mapname.log where mapname is ofcourse the name of your map.

Thats the log and should be posted in full when having errors like this.
 
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