M
miked
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anyone have any idea what it does? an if so could you write a how to? or even make a sample . vmf
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It's a shame they can't do the sphere of influence wireframes on the fog_controller like some of the other entities, just to give an idea of the distances you've set, instead of it being guesswork.poseyjmac said:it creates a smooth fog for your entire map that can help occlude geometry and models. you can adjust the color, the start distance, and end distance. all the options are self-explanatory in its properties.
just create one, set it to enable, leave the defaults, and see what happens. then tweak some variables, its really easy
decrease the distances between start/end and make them lower (closer) to the player aswellmiked said:okay i got it working.. but i cant seem to make it "thicker" at all.. anyone know the answer to this one?