Flippage
Newbie
- Joined
- Nov 15, 2004
- Messages
- 172
- Reaction score
- 0
Hey guys,
I've been mapping for a while now, and I wanted to try out some of the cooler special effects. I have seen some screenshots of a env_lightglow being used, and I wanted to try it out. Unfortunately, all that was said was that the guy who made it used a env_lightglow and a few light_spot s.
I tried it myself, putting in a light_spot, and an env_lightglow, both pointing at the same entity. The light_spot was in front. Didn't work at all.
If anyone could tell me how it works, or point me in the direction of a tutorial. That'd be awsome.
One other thing to do with ground. I wanted to make my ground raise up into a mound, like what we saw in the demo videos of half-life 2. Not sure how this one works.
Appreciate any help
Cheers
I've been mapping for a while now, and I wanted to try out some of the cooler special effects. I have seen some screenshots of a env_lightglow being used, and I wanted to try it out. Unfortunately, all that was said was that the guy who made it used a env_lightglow and a few light_spot s.
I tried it myself, putting in a light_spot, and an env_lightglow, both pointing at the same entity. The light_spot was in front. Didn't work at all.
If anyone could tell me how it works, or point me in the direction of a tutorial. That'd be awsome.
One other thing to do with ground. I wanted to make my ground raise up into a mound, like what we saw in the demo videos of half-life 2. Not sure how this one works.
Appreciate any help
Cheers