Exploding an Unimog

maveryck21

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hi there,
I have created en Unimog, it's a kind of truck, and i wanto it to blow up. How can i do it? Whic entity do i have to associate it to explode and disapear some parts of it but not totaly.

Thanks for any help
 
I'm not too familiar with modelling, but I'd think that if you want parts of it to be destroyed, those parts would have to be separate models.

You would want to use prop_dynamic, prop_physics, or any of the special cases thereof. These can all be deleted, unlike prop_static, which is static. Upon deletion (or, preferably, slightly before), you'd fire an env_explosion near the entity with an Explode input. Then you can make an env_shooter for metal gibs or whatnot if you don't want to code it into the model.
 
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