Falling items

S

slayer814

Guest
I am making a deathmatch map, ep1, and I am having a problem with weapons respawning in a different spot than where they where. They seem to respawn in the same spot and fall out of the sky right next to the camera. Also I have the weapons on a table, some fall through the table to the floor. Anyone know what's happening here?
 
What do you mean by falling out of the sky?

For the table, what table are we looking at? Physics enabled or not? Brushes or props? And how is the weapon placed? Above the table or just on it?
 
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