Jintor
Didn't Get Temp-Banned
- Joined
- Dec 15, 2004
- Messages
- 14,780
- Reaction score
- 16
http://pc.ign.com/articles/887/887729p1.html
Well, **** you, OFLC. **** you good.
It's not so much banned as 'refused classification', but what this means is that it can't be sold in Australia. Importation status is currently unknown.
I didn't even know of it was going to be good or not, but this is so ****ing retarded.
We've transcribed several key points, taken from the OFLC's report into Fallout 3:
The game contains the option to take a variety of drugs known as "chems" using a device which is connected to the character's arm. Upon selection of the device a menu selection screen is displayed. Upon this screen is a list of "chems" that the player can take, by means of selection.
These "chems" have positive effects and some negitave effects (lowering of intelligence, or the character may become addicted to the "chem"). The positive effects include increase in strength, stamina, resistance to damage, agility and hit points.
Corresponding with the list of various "chems" are small visual representation of the drugs, these include syringes, tablets, pill bottles, a crack-type pipe and blister packs. In the Board's view these realistic visual representations of drugs and their delivery method bring the "science-fiction" drugs in line with "real-world" drugs.
Essentially, games that represent drug use as having inherently positive effects or perceived gain (regardless of any negative effects, apparently) can, under current legislation, be banned outright.
Well, **** you, OFLC. **** you good.
It's not so much banned as 'refused classification', but what this means is that it can't be sold in Australia. Importation status is currently unknown.
I didn't even know of it was going to be good or not, but this is so ****ing retarded.