Fallout 3 Pre-Review: CanardPC

Then how does the naming of Half-Life 2, KOTOR 2, Broken Sword 2, Halo 2, Max Payne 2 and other games make sense if the games all continue the storyline from the previous game ?

While it's not a written-in-stone rule, canonically adding a "2" to a game title series indicates a sequel which usually follows off from the canon from the first game.
 
Then how does the naming of Half-Life 2, KOTOR 2, Broken Sword 2, Halo 2, Max Payne 2 and other games make sense if the games all continue the storyline from the previous game ?

While it's not a written-in-stone rule, canonically adding a "2" to a game title series indicates a sequel which usually follows off from the canon from the first game.
The exceptions this year being ironically, Fallout 3 and Far Cry 2.
 
Then how does the naming of Half-Life 2, KOTOR 2, Broken Sword 2, Halo 2, Max Payne 2 and other games make sense if the games all continue the storyline from the previous game ?

You can do so but it's not a requirement for a simple numbering schema.

It isn't the third Fallout game.. It's the fifth..

Fallout Tactics: Brotherhood Of Steel and Fallout: Brotherhood Of Steel both came out before Fallout 3.

Third in the numbering system. It's not that hard to work out it's just a name. People will cry about every minor bloody detail they can. Honestly Fallout isn't that spectacular it's nothing to get upset about.
 
This discussion is becoming sort of academic. In my opinion there are no written rules for sequels or prequels. Exceptions are everywhere. The only things I want are good games.
 
Fallout 3 continues the story, it's just that some fans wish it wasn't canon.

Exactly. Why the name matters I'll never know. It's just not something I can see reason to get fussed about.
 
I just talked to a guy that played it(Reviewer), the Inventory system and that pip boy thing has Console menues......just like this other game from Bethesda.....



**** you Bethesda you aint getting my money :angry:
I bought the CE of Oblivion I really tried to like it but you failed me...again.
 
Why am I not surprised? Lazy ****s I swear. Why is a mouse based system so hard? Saves are probably the same too. I guess that means Fallout 3 Savegame manager will need to be hastily built in .net or something. I have a habit of coding useful apps in languages that piss people off.

See here: http://www.tesnexus.com/downloads/file.php?id=2342

Except that was mostly Ruri's bad VB but whatever.
 
Why would none of your complaints apply? It'd be the same game. It would still have "Fallout" in the title.

You're not making much sense atm.

A spin-off is not a sequel, and we don't care much about sequels.

Fallout 3 continues the story, it's just that some fans wish it wasn't canon.

Point is, it DOES NOT continue the story. The amount of contradictions and stupidity disqualifies it as a Fallout sequel. Oblivion is also not canonical, as trying to reconcile it with the rest of the TES series was deemed impossible by TES' father.
 
You know, this argument reminds me of the whinings of so-called hard-core trekkers about the new Star Trek movie by JJ Abrams being a re-boot, re-vitalization, re-start, re-imagining, re-storation, re-<fill the space>
"OMG, they raped my childhood!" and so on.
 
Problem is, Star Trek is not a game that was designed the way it was. Where every design choice had a reason.
 
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