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You never played Elder Scrolls 4: Oblivion did you?
Yes I did, but we are talking about Fallout 3. Same developing studio doesn't mean same game, in my opinion. Is Jade Empire the same as Mass Effect (both from BioWare)?
They did have a great turn-based combat system, but when it came to interaction with the game world they were pretty shallow, especially the first ones.Yes I did, but we are talking about Fallout 3. Same developing studio doesn't mean same game, in my opinion. Is Jade Empire the same as Mass Effect (both from BioWare)?
EDIT: btw, I really thing that old DnD Gold Box games were *very* deep, and had a wonderful turn-based combat system
What world are you living in? FO3 is made by the same bunch of industry n00bs that gave birth to the travesty Oblivion is
Yes I know, both Oblivion and FO3 are from Bethesda. So what? Is not Bethesda capable of doing two different games?
Far Cry 2
I'll pirate Fallout 3 and then burn the image to a disk just so I can SHIT on it
Yes. Oblivion was an AAA title with a massive budget, and it was shit. What makes you think they suddenly became veteran, talented developers?
This is more or less my opinion on both Oblivion and what I've seen of FO3, except what makes it extra frustrating is that the environments are beautifully conceived. They look inspired and ooze quality, but they are the one and only part of the game that does. Inside this beautiful environment you've got a hodge-podge of clumsily executed game elements, which suck out what little potential there was in the setting.Can't say I like the look of VATS at all. Or the combat in general.
I think a lot of people generally turn a blind eye to the obvious flaws in Oblivion (and I'm guessing Fallout 3 as well) and shrug it off with an excuse like "but the game's so huge" or whatever. I don't really get that. If you look different parts of the game individually, say - voice acting, writing, role-playing elements, animation, combat etc. - it pretty much ranges from god-awful to mediocre at best in each area. But somehow lumping all these crappy elements into one package apparently makes a good game.
This is more or less my opinion on both Oblivion and what I've seen of FO3, except what makes it extra frustrating is that the environments are beautifully conceived. They look inspired and ooze quality, but they are the one and only part of the game that does. Inside this beautiful environment you've got a hodge-podge of clumsily executed game elements, which suck out what little potential there was in the setting.
Edit: Oh yeah, apart from shadows :/
OK guys, maybe FO3 is awful and I will criticize it to death, no problem with that. But a lot of people is talking as they have already played the game and know every flaw and mechanics. Come on, you can't judge it from videos only
Agreed. I can understand what they're going for, trying to achieve a higher level of immersion by including weapon degradation, but couldn't they have stopped short of full weapon destruction? I'd rather have to clean the weapons in the game, being punished by jamming if I don't, than have all of my weapons spontaneously break in half while running and gunning in the Sahara.Far Cry 2 looks like it'll be swell, it really does, but weapons degradation systems can piss right off. It's a stupid idea because, whilst it SHOULD encourage you to try all the weapons, it essentially discourages you from using your favourite weapons thus steering you towards becoming a Jack-of-all-trades.
I have a gun. I like this gun and as such I shall use it lots and become highly skilled with it. No living thing - neither man nor beast - shall stand in my way, with this firearm by my side.
Except oh no, now it's not working as effectively aaaand...now it's broken.
Never mind, I shall endeavour to find a new one whilst in the mean time using a firearm I dislike and cannot use as well.
The alternative of course is to carry around several of the same weapon, taking up precious inventory space.
No. This is NOT FUN. It should be buried in a cave of the moon, as should all developers who think it's a good idea.
Apart from that though, FC2 looks just dandy.
Apparently not. The phrase "Oblivion with guns" springs to mind.Is not Bethesda capable of doing two different games?
Meh...FarCry 2 looks very much like the original FarCry which was a generic FPS with good graphics.
Far Cry 2 looks like it'll be swell, it really does, but weapons degradation systems can piss right off. It's a stupid idea because, whilst it SHOULD encourage you to try all the weapons, it essentially discourages you from using your favourite weapons thus steering you towards becoming a Jack-of-all-trades.
I have a gun. I like this gun and as such I shall use it lots and become highly skilled with it. No living thing - neither man nor beast - shall stand in my way, with this firearm by my side.
Except oh no, now it's not working as effectively aaaand...now it's broken.
Never mind, I shall endeavour to find a new one whilst in the mean time using a firearm I dislike and cannot use as well.
The alternative of course is to carry around several of the same weapon, taking up precious inventory space.
No. This is NOT FUN. It should be buried in a cave of the moon, as should all developers who think it's a good idea.
Apart from that though, FC2 looks just dandy.
than GTFOI don't really give a shit about either game.
than GTFO