Far Cry 2 or Fallout 3?

Far Cry 2 or Fallout 3?

  • Fallout 3 will make Far Cry... CRY AHAHA

    Votes: 15 20.8%
  • Far Cry 2 will be better, but probably not sell as well.

    Votes: 48 66.7%
  • Both look stupid.

    Votes: 9 12.5%

  • Total voters
    72
Im not that intrested in both but ill still get Far Cry 2
 
You never played Elder Scrolls 4: Oblivion did you?

Yes I did, but we are talking about Fallout 3. Same developing studio doesn't mean same game, in my opinion. Is Jade Empire the same as Mass Effect (both from BioWare)?

EDIT: btw, I really thing that old DnD Gold Box games were *very* deep, and had a wonderful turn-based combat system ;)
 
Yes I did, but we are talking about Fallout 3. Same developing studio doesn't mean same game, in my opinion. Is Jade Empire the same as Mass Effect (both from BioWare)?

What world are you living in? FO3 is made by the same bunch of industry n00bs that gave birth to the travesty Oblivion is. After Morrowind, experienced developers either left Bethesda or were sacked, including the father of the TES series. The only person who was left is Todd Howard, who designed dungeouns for Daggerfall.

On topic, Far Cry 2, Fallout 3 has sloppy game design.

I mean, come on, you blow up someone with a rocket launcher, splatter him all over the city, break the lives of children who saw that, piss off the entire city, and you come back after three days and you're forgiven? WTF people.

Also, primitive karma system (where's my FO1/2 with their morally ambiguous quests?), VATS and generic atmosphere.

FC2 seems like it will be a fun game, though the fixing animations seem to be completely not tied to what damage you or the car sustained. The flamethrower is ace, though...

...mmm, flames...

...flamez...

*drools*
 
Yes I did, but we are talking about Fallout 3. Same developing studio doesn't mean same game, in my opinion. Is Jade Empire the same as Mass Effect (both from BioWare)?

EDIT: btw, I really thing that old DnD Gold Box games were *very* deep, and had a wonderful turn-based combat system ;)
They did have a great turn-based combat system, but when it came to interaction with the game world they were pretty shallow, especially the first ones.
 
Well I didn't expect so many people to be excited for and buy Far Cry 2 here, because everyone in my community keeps "meh"-ing off Far Cry 2.

I am sorry for doubting you guys.
 
What world are you living in? FO3 is made by the same bunch of industry n00bs that gave birth to the travesty Oblivion is

Yes I know, both Oblivion and FO3 are from Bethesda. So what? Is not Bethesda capable of doing two different games? :)
 
**** I liked Jade Empire a lot. It's seems to be the IW of bioware.
Anyway I voted for Far Cry 2, It seems to succeed fairly well in what it wants to be, and what it wants to
be seems fun. FO3 looks nice but somewhat broken.
 
Yes I know, both Oblivion and FO3 are from Bethesda. So what? Is not Bethesda capable of doing two different games? :)

Yes. Oblivion was an AAA title with a massive budget, and it was shit. What makes you think they suddenly became veteran, talented developers?
 
Yes. Oblivion was an AAA title with a massive budget, and it was shit. What makes you think they suddenly became veteran, talented developers?

I liked Oblivion, the best of the triad Oblivion/Gothic 3/Two Worlds. Anyway, I am interested in a game with a story, npc interactions, character management and not-too-shooter-like combat (I know I will like VATS). I may be wrong but in my eyes Far Cry 2 is a pure shooter, and I don't like shooters too much (HL series is an exception), so I will give FO3 a try.
 
Correct me if I am wrong, but the thing with VATS is it seems to make the game way to easy. Think about it, you get to pause the game and select which part of the body you want to blow off. Sounds repetitive and unchallenging.
 
Yes. They disabled enemy retaliation and player damage in VATS mode. Essentially, it's bullet time.
 
To be fair, there is a percentage chance-to-hit associated with each body part. It still looks crappy to me, personally, since it just seems like another poorly conceived attempt to appeal to the widest possible market by hybridising action games with character RPGs. My fighting prowess should either be based on my own dexterity or my character's skills, not both at once, or whichever one makes the game easier...
 
And then there is the "you can't screw up permanently" bullshit I mentioned.
 
Can't say I like the look of VATS at all. Or the combat in general.

I think a lot of people generally turn a blind eye to the obvious flaws in Oblivion (and I'm guessing Fallout 3 as well) and shrug it off with an excuse like "but the game's so huge" or whatever. I don't really get that. If you look different parts of the game individually, say - voice acting, writing, role-playing elements, animation, combat etc. - it pretty much ranges from god-awful to mediocre at best in each area. But somehow lumping all these crappy elements into one package apparently makes a good game.
 
The whole is greater than the sum of the parts. Unfortunately in this case, the sum is only 40.
 
This is where Two Worlds wins (but only with the latest patches). It's large, looks good, feels good and is generally good. Not excellent, not revolutionary, just a solid roguelike RPG with a lot of content and storyline depth.
 
Can't say I like the look of VATS at all. Or the combat in general.

I think a lot of people generally turn a blind eye to the obvious flaws in Oblivion (and I'm guessing Fallout 3 as well) and shrug it off with an excuse like "but the game's so huge" or whatever. I don't really get that. If you look different parts of the game individually, say - voice acting, writing, role-playing elements, animation, combat etc. - it pretty much ranges from god-awful to mediocre at best in each area. But somehow lumping all these crappy elements into one package apparently makes a good game.
This is more or less my opinion on both Oblivion and what I've seen of FO3, except what makes it extra frustrating is that the environments are beautifully conceived. They look inspired and ooze quality, but they are the one and only part of the game that does. Inside this beautiful environment you've got a hodge-podge of clumsily executed game elements, which suck out what little potential there was in the setting.

Edit: Oh yeah, apart from shadows :/
 
OK guys, maybe FO3 is awful and I will criticize it to death, no problem with that. But a lot of people is talking as they have already played the game and know every flaw and mechanics. Come on, you can't judge it from videos only :)
 
I must admit I wasn't fussy about Far Cry 2, but given all the very positive press it's been getting it's snuck onto my purchase list (the high degree of immersion sounds good). Fallout 3 I'll be getting because it's the only real RPG title this year (I've already played the Witcher, which was ace) and although I don't think it's going to be remotely as epic as FO1/FO2 it's certainly going to be better than Oblivion and that's good enough for me.
 
I Am looking forward to both. I Am much more intrigued by Far Cry 2 than i was by Crysis tbh.
 
This is more or less my opinion on both Oblivion and what I've seen of FO3, except what makes it extra frustrating is that the environments are beautifully conceived. They look inspired and ooze quality, but they are the one and only part of the game that does. Inside this beautiful environment you've got a hodge-podge of clumsily executed game elements, which suck out what little potential there was in the setting.

Edit: Oh yeah, apart from shadows :/

Too bad that Oblivion's environments are generic fantasy instead of being faithful to the TES lore.

OK guys, maybe FO3 is awful and I will criticize it to death, no problem with that. But a lot of people is talking as they have already played the game and know every flaw and mechanics. Come on, you can't judge it from videos only :)

What should we think if the devs treat the lore very liberally, include fundamentally broken gameplay elements and do nothing to fix them and have only a single, mediocre game under their belt?
 
You really don't want to give the game a chance at all, do you?
 
Far Cry 2 looks like it'll be swell, it really does, but weapons degradation systems can piss right off. It's a stupid idea because, whilst it SHOULD encourage you to try all the weapons, it essentially discourages you from using your favourite weapons thus steering you towards becoming a Jack-of-all-trades.

I have a gun. I like this gun and as such I shall use it lots and become highly skilled with it. No living thing - neither man nor beast - shall stand in my way, with this firearm by my side.
Except oh no, now it's not working as effectively aaaand...now it's broken.
Never mind, I shall endeavour to find a new one whilst in the mean time using a firearm I dislike and cannot use as well.

The alternative of course is to carry around several of the same weapon, taking up precious inventory space.

No. This is NOT FUN. It should be buried in a cave of the moon, as should all developers who think it's a good idea.

Apart from that though, FC2 looks just dandy.
 
Far Cry 2 looks like it'll be swell, it really does, but weapons degradation systems can piss right off. It's a stupid idea because, whilst it SHOULD encourage you to try all the weapons, it essentially discourages you from using your favourite weapons thus steering you towards becoming a Jack-of-all-trades.

I have a gun. I like this gun and as such I shall use it lots and become highly skilled with it. No living thing - neither man nor beast - shall stand in my way, with this firearm by my side.
Except oh no, now it's not working as effectively aaaand...now it's broken.
Never mind, I shall endeavour to find a new one whilst in the mean time using a firearm I dislike and cannot use as well.

The alternative of course is to carry around several of the same weapon, taking up precious inventory space.

No. This is NOT FUN. It should be buried in a cave of the moon, as should all developers who think it's a good idea.

Apart from that though, FC2 looks just dandy.
Agreed. I can understand what they're going for, trying to achieve a higher level of immersion by including weapon degradation, but couldn't they have stopped short of full weapon destruction? I'd rather have to clean the weapons in the game, being punished by jamming if I don't, than have all of my weapons spontaneously break in half while running and gunning in the Sahara.
 
Considering quite a lot of guns will work happily no matter how badly you treat them it's a silly system. Unless you have a fetish for swimming with you're firearms.
 
Meh...FarCry 2 looks very much like the original FarCry which was a generic FPS with good graphics.

Fallout 3 is something I'm actually looking forward to.
 
wow. surprising poll results. . . especially considering how apparently anyone who's played old fallout develops rabid foaming at the mouth fanaticsm. . . ha
 
Meh...FarCry 2 looks very much like the original FarCry which was a generic FPS with good graphics.

That's why I think that Fallout 3 and Far Cry 2 are not comparable in a poll like this. FO3 looks like an action RPG a la Mass Effect, while FC2 is a pure FPS Crysis-like.
 
Far Cry 2 looks like it'll be swell, it really does, but weapons degradation systems can piss right off. It's a stupid idea because, whilst it SHOULD encourage you to try all the weapons, it essentially discourages you from using your favourite weapons thus steering you towards becoming a Jack-of-all-trades.

I have a gun. I like this gun and as such I shall use it lots and become highly skilled with it. No living thing - neither man nor beast - shall stand in my way, with this firearm by my side.
Except oh no, now it's not working as effectively aaaand...now it's broken.
Never mind, I shall endeavour to find a new one whilst in the mean time using a firearm I dislike and cannot use as well.

The alternative of course is to carry around several of the same weapon, taking up precious inventory space.

No. This is NOT FUN. It should be buried in a cave of the moon, as should all developers who think it's a good idea.

Apart from that though, FC2 looks just dandy.

I might be wrong about this, but I'm pretty sure you can 'buy' your favorite weapons, and when you do that you basically unlock the gun and you can pick it up at one of your safehouses as many times as you want. So you can really use your favorite gun all the time if you've bought it and you visit your safehouses frequently. Apparently you can also buy manuals that increase you expertise with a certain weapon and it won't degrade as fast.
 
than GTFO

QFT.

At first I was interested in Fallout 3 but not so much anymore. Far Cry 2 on the other hand looks completely groundbreaking. Especially the map editor. And how the ENTIRE thing is from your point of view and all the animations are realistic, like to heal yourself you don't just walk over a medkit, you have to take the time to inject the antidote, remove a bullet wound (with pliers, ugh), or relocate a dislodged bone. Same with stuff like vehicles and the getting into them animations, there's no camera teleporting.
 
I read about the weapons degradation system somewhere that it's so insanely unrealistic it's not even funny. No weapon degrades on the battlefield as fast as it's portrayed in games, unless you whack it against the wall, dump it in corrosive acid or have a halftrack run it over.

Unless it's an AK, which will shoot regardless of conditions.
 
Watching the videos for Far Cry 2 give me chills, I haven't gotten chills since watching trailers for the Orange Box, so that's saying something to me.

Every time the boot steps on the tape recorder and the music kicks in, I get a little chill.

http://www.youtube.com/watch?v=DMTDjKusVqY


I am a little upset that there are no actual elephants of giraffes in the game. Though I can understand that since they are larger, more lumbering animals, players would try to kill them more.
 
Back
Top