far cry is a great game

It was good in some regards, pretty meh in others. Not a consistently enjoyable experience IMO.
 
jungle island > stealth > Mercenaries > A.I. >>>>>>Hello Kitty>>>>>>>>>>Mutants
 
you have to admit at least that it had some awesome level design.
 
Pretty average most of the time. Hit and miss in terms of gameplay really.
 
The quality of this game is blown far out of proportion by many people. Some revere it as the jesus of games, however it was simply meh for me. I played through it once when it came out and have not touched it since.
 
It was good in some regards, pretty meh in others. Not a consistently enjoyable experience IMO.

Agreed. Excellent in parts, very average in others. A pretty good game all in all.
 
Story, dialogue and acting was complete tripe to boot. Personally, I prefer Instincts.
 
I thought it was better than Half-Life until I got to the mutants. Then the game sort of went downhill. I can only imagine how hard that game would be on the most extreme difficulty level.
 
you have to admit at least that it had some awesome level design.
no. it had awesome environmental design. there was very little to qualify it as anything other than standard when it comes to level design.

i've been playing through it at work, for lack of anything else to do, and its better than i expected. i was always meh about it after the demo, but it's good fun, and harder than i would have thought.
 
I liked the first few levels because the challenge wasn't outrageous. The enemies were about as smart and powerful as you were, and you had to use tactics to out-smart them. The mutants were just total crapshoots on whether or not you'd actually die. Taking 2-3 minutes to kill a non-boss enemy is NOT fun.
 
Far Cry is actually appreciating in value to me. I'm going through it again, and I'm actually enjoying it more than I thought I would/did. It must have something to do with the nostalgia, or maybe I'm just finding it more interesting to play through because I'm more skilled at shooting games than I was 2 years ago. I have died a lot less than I used to in this game. It's still not good enough to be considered a classic, but it's still a solid shooter despite its flaws.

Like mustard, Far Cry is an aquired taste.
 
I really like the feel of the game - the way vehicles handle, the way enemy models die when they're hit, the weapons accuracy and power, etc
 
The story was ****ing stupid as hell. But gameplay wise, it was decent.
 
I really like the feel of the game - the way vehicles handle, the way enemy models die when they're hit, the weapons accuracy and power, etc

But have you seen the mutants yet? ::afro:
 
Far Cry is a tragic case of "wasted potential". So much opportunity to make a non-linear survival shooter and it turns out to be "Doom on the Beach", totally linear.
 
Far Cry is a tragic case of "wasted potential". So much opportunity to make a non-linear survival shooter and it turns out to be "Doom on the Beach", totally linear.

Yeah, that was my main gripe as well. I was expecting GTA on a tropical island.
 
great engine, mediocre game/gameplay/story/AI/etc. etc.

seem they are making gameplay etc. more interesting in crysis....too bad a good deal of people won't be able to play it because of system reqs.
 
The engine itself is aces, and running along on the islands was incredible. That kind of graphics is still unmatched and will probably not be toppled untill crysis. As most people I found the game to be a tad more grindy once they unleashed the mutants. All in all I think it's a great game that probably could have been better.

.bog.
 
parts were fun. like everyone has basically stated: islands cool-looking, mutants not fun. i quit midway through the game. haven't gone back. i should have warezed it.
 
obsian edge is a great mod however

game is so so but funner than quake 4
 
FarCry was fun until the designers decided to beat you instead of entertaining you. You simply could not beat the game without "metagaming." You simply had to die to learn where the enemies are, what weapons they are using before beating several parts in the game because it's impossible to beat on the first try.

I'm not talking something like HL2 where you have two striders and a gunship at the same (with apporiate cover and ammo), thats definately managable on the first try. I'm talking about rocket launcher snipers @ 800 meters, mutant trigens that can swipe you at 5 meters, still hit you and take off 50% of your health. Mercs with faceguards, full body armor, riot shield, wielding an assault rifle and shooting it with perfect accuracy. You could not kill those guys with a headshot at all. You could unload 20 bullets in their face and they wouldn't get hurt at all. Or you'll fight guys in a small hallway, and there will be a guy with a rocket launcher in the back, with 4 of those uber-armored mercs. Let's not even delve on the final area of the game.

FarCry would have been a cool game if there was some semblence of balance in the game. Instead, we got a game where the developers must have been devils incarnate trying to defeat the players in the most frustrating ways possible.
 
I know what you mean, I spent an hour trying to beat a bit, where I was never alive for more than 2minutes.
 
Far Cry is a tragic case of "wasted potential". So much opportunity to make a non-linear survival shooter and it turns out to be "Doom on the Beach", totally linear.

I've never heard it put so perfectly.
I'm also pleased to say I beat the last level of Far Cry without using any cheats, or the chair in the door exploit. Go me. :p
 
Its weird how some ppl dislike this game, Solaris clearly states I know what you mean, I spent an hour trying to beat a bit, where I was never alive for more than 2minutes.

And then u have those type of gamers ooh but it wasnt long enough. FarCry has been the longest game ive played in years, so why do people have to complain about the enemy been too tough, or having to re-play a certain part of the level. These people need to learn that games are not just about run & shoot, but they are time consumer, and its all part of the fun to keep dying, or having to re-play that mission as u forgot something, or u missed a secret.

And yesa the GFX used on this game are still not been beaten by games been developed nowadays, and its just over 2yrs since this game was released. Crysis will beat this with there super engine.
 
I played it up until the mutants.. then I kind of lost interest :|

Ditto...

I played it on hard mode (First time through, I enjoyed it a lot, you had to be really stealthy) and had a blast. Got to the mutants and... bleh.
 
The story was B movie cheese :p but I really enjoyed shooting the marines and navigating the outdoor environments, for example the fort level was the best in the whole game for me.

It may be run and gun but with the way the environment looked and being able to see where your going and planning it all out before you go for it makes it quite satisfying, Its just fun in its simplicity sneaking through the trees trying to out wit the marines attempting to blast them away without touching you.
 
Its weird how some ppl dislike this game, Solaris clearly states I know what you mean, I spent an hour trying to beat a bit, where I was never alive for more than 2minutes.

And then u have those type of gamers ooh but it wasnt long enough. FarCry has been the longest game ive played in years, so why do people have to complain about the enemy been too tough, or having to re-play a certain part of the level. These people need to learn that games are not just about run & shoot, but they are time consumer, and its all part of the fun to keep dying, or having to re-play that mission as u forgot something, or u missed a secret.

And yesa the GFX used on this game are still not been beaten by games been developed nowadays, and its just over 2yrs since this game was released. Crysis will beat this with there super engine.


I pray you never get a job in the games industry. Dying is only fun when the enemy outsmarts me. Dying because of overwhelming odds is not fun at all, with zero chance of overcoming the odds on the 1st try or even 5th try.
 
I've never heard it put so perfectly.
I'm also pleased to say I beat the last level of Far Cry without using any cheats, or the chair in the door exploit. Go me. :p
What's the chair in the door exploit?

The last level was really insane, but I eventually did it. One thing that was wierd was the last part of the tanker level where you have to get to the lifeboat and there's like 30 guys trying to kill you. The first time I played in normal and it took me a lot of tries but I eventually wiped them all out. Then, 2 years later I played again on easy. No matter what I tried I couldn't get onto that stupid boat. What I ended up doing was killing the helicopter gunner, shooting the chains on the lifeboat from across the deck to get it into the water, then jumping off and swimming to it. That made it easy.
 
I hated the mutants. What's the deal with sticking you in a room with 15 mutants that all kill you in one hit :|
 
I always found you died from mutants/overwhelming odds in farcry when you tried to rush into danger areas, so to be honest those frustrating moments for me are down to the player not approaching the threat in the right way.

I'd usually get it right on the second or third go when there where large numbers of bad guys around. The one hit thing with the mutants frustrated me a bit.
 
Post some good screens from Far Cry and convince me to re-install it, I need something to do
 
Yep, I as well stopped as soon as I had to go into that containment cell, where he said, very awkwardly "Right now, I'm so pissed off it doesn't matter if they know I'm coming or not." That line, combined with the insane amount of Mutants down in the metal basements, eventually wore me out to the point of quitting, I've never finished the game. Is it worth it afterwords?
 
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