FF13

ShinRa

Companion Cube
Joined
Jun 23, 2003
Messages
5,044
Reaction score
84
Ok, not to rant, because I'm sure 95% of you on this forum hate the FF series, but what THE **** DID THEY DO TO THIS ONE?! I've been playing for over 20 hours, and it's been nothing but a straight line, broken up by cutscenes, with useless shops and an incredibly boring battle system. The ONLY thing keeping me going is the intriguing story.

It feels as though they took EVERYTHING that ever worked in FF games and threw them in the trash, only to be replaced by what's possibly the epitome of linear gaming. Shops hold no important items, there's NO open-world feel, which, despite that flaw, you'd think they'd make up for it with interesting battles and areas to explore on your linear path - NOPE. I can only pray FF versus 13 breaks away from this unbelievably shitty gameplay and returns to a more familiar JRPG feel.

They hit the nail on the head with 12, and I guess from there they had nowhere to go but down, but man did they fall far with this one..... ok im done. Now you can ignore all this or tell me I'm wrong, or agree with me. Love you all. :thumbs:
 
I know how you feel. I loved the openness and exploration of 12 yet this one seems way to confined. I was hoping for breathtaking city's and expansive locations yet instead it's just corridor to corridor. I remember being so impressed exploring Rabanastre in FF12 and FF13 has nothing anywhere near it. I personally hate this battle system there is way to much control given to the AI. I want to be able to control what my teammates do and use tactics instead of mashing x to get the quickest time. Final Fantasy X-2 got it right where speed was the aim chaining your attacks for bonuses yet still allowing you to choose what you teammates do. Final Fantasy 13 seems way to dumbed down and it bores me.
 
I'm also about 20 hrs and i stopped about a week ago. its rather boring
 
12 was probably the most fun I have had with a FF game, despite the story not being as good as the awesome VI (III). I did not even buy XIII and I don't think I will even when the price goes down because of all the reasons everyone has said so far. I love towns, I love vast overworlds, I love exploration and this one apparently has little or none of any of this. Sucks. My hopes are high for Versus now because it has already been stated that we will be able to "fly across the overworld map with an airship." :E
 
I've lost faith in the franchise. This was the first FF i'd been hyped for in a long while - mainly because it was on new hardware. FF7 (or even better, FF6!) but with bigger and more of everything would be great. Charging over the world map on a chocobo, discovering hidden away caves, secret charatcers, scaling mountains, fighting huge beasts. I want to see the gameworld slowly change due to my actions, visit villages/towns/cities. But noooooo, Square Enix have different plans.

rip Squaresoft. **** you Square Enix.

/nerd rage
 
I'm all but certain that there's an alarm ringing right now at Square-Enix HQ. The Warbie alarm. It was installed by some pessimistic shareholder or other, but everyone was in agreement that it would never sound. Employees cower beneath desks and mutter again and again 'why us? why us?'. Suddenly a great tremor shakes the building, as if on this day - the day that would never come - a rift to a frozen hell has been opened. A man points to the window and gasps: no, not Satan or any of his unlikely minions, but worse: Warbie himself. Transformed into a mile high beast of purest nerdrage. He roars and the alarms that heralded his coming are wafted aside in a deafening sonic assault. And as his fist pile-drives the building into the earth, one executive ponders linearity in freefall down a crumbling staircase.

I wouldn't know though. The house PS3 has the blinking red light of death.
 
A beautiful image. If only nerd rage could be harnessed like that!

*rises through the air like a giant winged Kefka, cackling with gee*
 
2nlzl0i.jpg
 
I've not gotten to play it yet, but I've been watching my brother play it a bit. Not being a Final Fantasy fan (X being the only one I'd finished and have liked it, apparently a mortal sin for Final Fantasy fans) I think it looks really fun.
 
I've watched my housemates play it and it really is just a corridor connected to another by a cutscene.

The combat looks boring too, like Pimpin said, you just keep pressing x until everything is dead. Lame.
 
another nuisance is having to switch character stories so much. its like, "**** you you're taking control of these bitches now instead!"

and then 5 mins later your back with 2 other characters

this game is for the Attention Deficit generation
 
The corridor to corridor thing is pretty much the 20 hour tutorial of the game. The map opens up at chapter 11.
 
You shouldn't have to play 20 hours to get to the good part of the game. The game should be good from the start. This is also a beef I have with PVP-centric MMOs.
 
Ive never followed the FF series that much, but even I think its weird that they would make those sorts of changes to the series.

Eh, I'll just stick to FF I and II, cant go wrong there...
 
Ive never followed the FF series that much, but even I think its weird that they would make those sorts of changes to the series.

Eh, I'll just stick to FF I and II, cant go wrong there...
But most of the final fantasies change things massively. IIX's gameplay is based heavily on the junctioning thing only that game has, X is turn based with the sphere grid system, XI was an MMO, XII has gambits, fighting and travelling are done in the same screen and the licence system and XIII has roles and gets rid of mana.

Every time a new Final Fantasy game comes out people complain that they changed it so much and now it sucks because it's a different game. IT HAPPENS EVERY TIME.
 
But most of the final fantasies change things massively. IIX's gameplay is based heavily on the junctioning thing only that game has, X is turn based with the sphere grid system, XI was an MMO, XII has gambits, fighting and travelling are done in the same screen and the licence system and XIII has roles and gets rid of mana.
I think it's pretty generous to describe most of Final Fantasy's gameplay tweaks as 'massive changes'. The first 10 games are still very similar experiences, (despite typically unpopular changes to the character growth systems) and even 12 seems a logical combination of the old with the MMORPG.

There was a rough progression in the series towards larger, open plan and non-linear worlds. From a couple of sidequests in the SNES era, you've got massive backtracking opportunities and incentives in the PS2 era games that Final Fantasy XIII seems to be turning its back on. Personally, I thought the PS2 era got completely out of hand (e.g. jumping 100 ****ing lightning bolts for 1/2 of the power-up for 1 of seven weapons?), but to go to such a linear model seems bizarre. Mind you, if Bob is taking issue with that linearity, why on earth he'd go back to the first two games is beyond me.
 
Aren't there 13 chapters? So if it opens up at 11, the games almost over... either way, I think enix really ****ed this one up, and i just hope Versus 13 doesn't suffer a similar fate.
 
One of the only redeeming aspects, I enjoyed the strategy of where to put the skill points in FF X, but there could have been more choices.

The only other FF game I finished was FF III (US) on the SNES. I really liked that one. That was a long time ago.

[Flame Shield] I tried to play FF VII on PSX, but always fell asleep playing, like literally. Every. Single. Time. I had a ton of faith in it because of my great experience with FF III, and would try to play it because I wanted to "get to the good part", but there was never anything interesting to come. It was incredibly boring, probably more so than any other game. I much enjoyed my Sega Saturn games at the time.
 
I'm so glad I don't play any Japanese games that aren't Mario.
 
You're missing out Kaptain H! Capcom make some pretty damn good zombie games. Also Zelda and Metroid Prime.
 
This new one looks strange and confusing, I frown upon such things. I have enjoyed many a FF game but this whole linear path and boring battle system sounds more like an effort than an enjoyable game.
 
Back
Top