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We're all familiar with the post about the Haitians complaining about Vice City now the Cubans have started complaining too. But they're looking for more than an apology they want to take the game off the shelves in the U.S..
Article posted here.
Opinion: Vice City Complaints
Only weeks after a similar complaint by Haitian groups, the Cuban American Bar Association has demanded that Game of the Year winner be removed from sale in the US.
Only weeks after a similar complaint by Haitian groups, the Cuban American Bar Association (CABA) has demanded that Game of the Year winner Grand Theft Auto: Vice City be removed from sale in the US. Ramon A. Abadin, president of the CABA, has sent a letter to manufacturers of Vice City demanding an official letter of apology and that the game be removed from store shelves.
So what is all the fuss about? Both groups have seized on a single line of dialogue in the game; "Kill the Haitians". A certain part of Vice City includes missions that pit the player against both Cuban and Haitian gangs in turn. The fact that the dialogue refers only to a gang, and not the entire race, is lost on the CABA. On top of that, the whole game is (in one way or another) about killing people. Killing Haitians and Cubans is only one small part of the game. The rest of the time is spent killing rich white people!
The Haitian groups are also seeking $15,000 in damages, which raises more questions. What damage has been done? The animated characters on the screen have no link to reality apart from the name of their country. Perhaps animal rights groups should sue the makers of Worms for damages, due to the animated killing of worms in the game. The virtual Haitians and Cubans in Vice City are no more real than the virtual worms featured in the entire Worms series of turn-based strategy games.
The offended parties in question should learn something from the example set by the Japanese. Medal of Honor: Rising Sun has been very successful in Japan, despite the obvious content of the game. Rather than be offended by the killing of the virtual representation of their grandfathers, Japanese youth have bought up the game in droves. They realise that it is simply entertainment, nothing more.
Article posted here.