first weapon model m16a2

ukfilmer

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this is not for ingame obviously with 21288 tris (i was never aiming for ingame) :rolling: don't ask me! lol
whaddya think for a 1st try?
took like 2-3 hours
 

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wow.... for a first try? i take it you must model alot tho, just not weapons. You could lose a few polys on the grip... looks v.nice, good job :cheers: :D
 
Woah, first weapon model? Looks friggin great!
 
i've been doing 3d stuff for like 3-4 months or so. this was first gun model though :p
 
eddie! you're from oxford, where abouts dude? i'm in abingdon
 
Nice first model. Put more polys into the other parts of the gun. Looks a little blocky there.
 
abingdon? LOL didcot mate :D lol u know it?? small world
 
yeah, as i told you yesterday, the stock is waaayy too square, need to round it off, and change the smoothing around the front. the front of the grip is square cut if i remember correctly.
 
my mate goes to Oxford, brainy bastard is at st.annes doing philosophy and maths
 
Nice model. Try and make the rings on the handle the same distances throughout though - from bout the ninth one up from the front, the gaps kinda get bigger for a bit from what i can see.

You might wanna give it an M203 too if you want to work on it some more :naughty:
 
just looking again, that first render is really cool. the bar at the top and the slight fuzziness of the black and white pictures, makes it look like a wierd photocopy.

...i guess thats just uk's (artistic) talent poking in there hehe
 
lol, didn't check this for a while. adrien c i work on 5 mods. lol. and i don't weapon model for any of them and don't plan to. thanks for the crits :)
 
wow thats amazing
I took like a week to make a cube :rolling:
 
ukfilmer, you need to grab groups of edges and smooth them


a quick fix that will need fixing up is to select all the edges then use soften/harden tool extesion then set the angle threshold to about 45 or so,, this will fix the blatant smoothing problems, but you'll still need to do considerable editing yourself
 
One very important thing you need when you start with modelling, is patience!
 
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