Shakermaker
Party Escort Bot
- Joined
- Sep 16, 2003
- Messages
- 9,246
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This is not TF2's artstyle at all.
Boy am I tired of that art style. Good thing they included zombies, y'know, to keep it fresh.
Cartoon-y style. Better?
My interest in this is solely based on how much freedom there is in designing shelter and salvaging parts. Could be amazing if done right, but I'm skeptical for now.
@MrLeePerry Lee Perry
I see lots of questions asking if #fortnite is freeform construction. It is. It's not scripted or just boarding up existing structures.
Am I missing something here? is the gaming market overflowing with cartoony games and I didn't notice?
Even if it were so, I prefer this to the ever popular gray and brown "gritty" "realistic" art style we see everywhere.
123char
What is wrong with this?I was referring more to the character design than anything. Those heavily stylised, deformed body types are in every other indie/budget shooter now, probably as a means of getting away with less than cutting edge graphics while still having an attractive art style.
It's pretty obvious we're just looking for reasons to either be wary of or insult...
... that we don't know much about yet.
What is wrong with this?
Yeah but this is just another version of party politics and/or false dichotomy. When games are realistic, we champion stylisation. When games are stylised, we champion cutting-edge graphics. It's pretty obvious we're just looking for reasons to either be wary of or insult this game that we don't know much about yet.
I am pretty tired of zombies. But hey, must be easy to code the AI. :v
I am pretty tired of zombies.
28 Days Later or whatever would like a word with you... or are those mutants? :y
Fast zombies.