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Eurogamer is reporting from GDC that the switch to the Free to Play model for Team Fortress 2 has been "a resounding success".
Although Valve considered this move a massive risk, it has most certainly paid off with an increase in revenue twelve times higher than that of the monthly sales before the switch to the new model in June last year.
There are many other statistics in the article which certainly beg the question: If the switch to F2P was so successful for Team Fortress 2, would it work just as well for Counter-Strike: Global Offensive and Dota 2?
Although Valve considered this move a massive risk, it has most certainly paid off with an increase in revenue twelve times higher than that of the monthly sales before the switch to the new model in June last year.
There are many other statistics in the article which certainly beg the question: If the switch to F2P was so successful for Team Fortress 2, would it work just as well for Counter-Strike: Global Offensive and Dota 2?