Dog--
The Freeman
- Joined
- Apr 16, 2005
- Messages
- 9,741
- Reaction score
- 25
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A real-time game set in a space of 24-hours where you're racing from one part of an open-ended city to another thwarting a murderer / terrorist plot or whatever. The game doesn't end if you miss objectives: like any decent serial television show, the narrative evolves with your character's successes and failures. You can lose the game and still complete it, rewarded with a 'bad' ending as satisfactory as the 'happy' ending.
So err... basically 24: The Game but better.
The game World War II Online except not a piece of shit.
My roommate and I have epic conversations about how such a thing should be done when we get baked and talk. He and I are both not only huge FPS nerds but WWII buffs as well. We've probably spent 6-7 hours of discussion on this particular subject.
I would like any sort of good MMOFPS.
Yeah, that was what I thought was the idea behind MoH: Airborne, but man was I disappointed.Grand theft auto except in a war setting.
Yeah, that was what I thought was the idea behind MoH: Airborne, but man was I disappointed.
This is also why I am excited for the upcoming Red Dead Redemption because you take the GTA gameplay mechanics and just slap on a different setting and you are golden. They need to do sci-fi next, then one of the World Wars and they will always seem fresh.
An open world dinosaur hunting sim. It would be a cross between Carnivores 2 and STALKER. You could traverse prehistoric landscapes and track down (or be tracked by) every species of dinosaur cataloged by SCIENCE while surviving off the world. Could even have an "Observation Mode" like Carnivores did where you can just walk around the world and see the dinosaurs hunt, fight, and live their lives out. So many different ideas for a game like this.
I would convert to Christianity and accept Jesus Christ as my lord and savior if a game like this were developed.
^ThisAny ****ing game that doesn't have to be patched to play it. Srsly.
Yyou type in his immediate fate: "You've now got diarrhea and need to take a huge dump right now." hit enter and watch as the dude shits his pants among hundreds of pedestrians.
Well then how about a tons of different actions on a more "intuitive" GUI menu interface with pretty icons? Keep in mind this was just commands for a single power. Moving about would be WASD keyboard/mouse based and other powers would be simple "point and click".Typing commands died out of games for a reason - it was awful.