D
Deleted member 56031
Guest
http://kotaku.com/5027826/game-for-windows-live-multiplayer-goes-free-dirextx-11-unveiled
woah didn't expect this to happen :O
woah didn't expect this to happen :O
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Holy shit, I wonder if this means more people will consider investing in gaming PC's?.
Lol. It's my favorite word.
But you'd only be 100% cross/multi-platform with OpenGL.
Did they honestly expect many people to pay to play PC games online?
Did they honestly expect many people to pay to play PC games online?
Yes Pitz. It's a scam for you to buy Vista.
So what. 3 new features?
At this rate, we'll be at DX32 before I get a new computer.
- New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
- Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
- Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close
There are hardly any games out there taking advantage of DX10 atm tbh. I expect no doubt that ATI & Nvidia will somehow decide that PCI express is a redundant hardware format for it and expect everyone to jump ship to some newer technology as a result...
Consoles are still running on DX9 hardware, and I'm sure developers opt to make all cross-platform games DX9 only to save on development time and costs.
The exception being Alan Wake, coming on 360 (DX9) and Vista only (DX10). But we are talking about Microsoft marketing/money in this case.
Alan Wake will be DX9. Vista only means that you won't be able to play it on any other OS. It's the MS marketing machine at work.
[*] Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close
This actually sounds pretty ****ing awesome.
This thread made me hate Microsoft.
1) DX10+ requires Vista
2) Alan Wake requires Vista
3) I don't want to use Vista
4) I hate consoles. The very few games that will be coming to PC anymore will require a different operating system. Remember back in the day, "compatible with win 98, mill, 2000, XP". now it's just 'Vista'
Maybe this time the new version of Direct X will add something more than sunbeams and a huge performance hit.