Ohhhh yeah!
That confirms it now, doesn't it? I just hope it's not an imitation of the Aliens Queen.
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Ohhhh yeah!
That confirms it now, doesn't it? I just hope it's not an imitation of the Aliens Queen.
Is the upper left corner of the muscle car shot really blotchy? I just got a new monitor and I'm figuring out if it's defective.
I have a sneaking suspicion that the the girl in Portal meets the G-Man at the end. Either that, your contract is explained to you and you learn some big things about that mysterious "man"! *Oh shit! Why didn't I think of this before?!? G-Man uses portals and the labratory uses portals all the time. The G-Man hired the girl because of her talents no doubt about it. **On another note I think I know what's in his suitcase. It's a prototype of the portal gun. He was trying to negotiate a contract for the scientists to use it. It's a top security device in a suitcase guarded by a sinister alien! Probably smugled it no doubt. Look at the Episode 1 plot and you will find he is a sinister villain too btw.
Doesn't look like the BM facility to me tbh. The scale's completely different. I share the conjecture that it's far more likely to be the Aperture Science place. But the ceiling flanges do look a bit 'Combiney' to me.
This quote struck me as a bit uninformed.
- Valve didn't make CS, they bought out the people who did.
So that means we probably won't be fighting a.... a..... *weeps*Antlion guards have been refered to as antlion queens many times, even on Valves EP1 website IIRC.
So that means we probably won't be fighting a.... a..... *weeps*
is that shot of the muscle car ingame? cause i dont remember cubemaps reflecting players/ vehicles.
maybe an update for the source engine on reflections?
Water is the only thing that uses realtime reflections, everything else uses cubemaps.
Within a reasonable budget? Doubtful. You're talking about rendering each scene at least twice. That's why cubemaps are such an elegant solution for surfaces that don't have high reflectivity.
Thanks. Do any of the next-gen engines (CryEngine2, Unreal3 etc) support such features?
Bloody hell, I hope not. From that picture, the glorious piece of info we can gather is that the G-Man has a desk job. That's just fabulous.Nice to see the G-man in his supposed environment.
I was pulling your leg a smidge there...Well, the G-man's supposed purpose is a freelance agent for Gordon Freeman, and it would make sense that he would spend some of his time at a "desk job". But that obviously doesn't mean he doesn't go out into the field to see Freeman in action in person.
Maybe there's some reason for the office environment. Who knows.