Gears Of War - PC-version confirmed

Not anytime soon...

"The big thing we’re excited about bringing to console are mods. We’re going to be an open game. We’re gonna take mods from the PC and bring them over to PlayStation 3, and help their developers polish them up. There might even be a way for mod makers to make some money here, because they can sell it through the PlayStation network…"

Interesting.
 
Whee, now PC gamers can get their hands on the title 2-3 years from now and replace Halo on top of the Hate Pedestal/Bandwagon.
 
"The big thing we?re excited about bringing to console are mods. We?re going to be an open game. We?re gonna take mods from the PC and bring them over to PlayStation 3, and help their developers polish them up. There might even be a way for mod makers to make some money here, because they can sell it through the PlayStation network?"
I dearly hope to god that this doesn't absolutely RAPE the modding scene of this game.
 
Someone should make a mod like that.

You could saw the doors off a car and pull the poor bastard out.
 
I used to be excited about this prospect, til I plaed it on the 360 and realized it's a console game. I would hate it on PC. Also, the idea of them making money off of mods sickens me. The last thing the world needs is another EA (direct shot at BF2/2142/Sims/etc.)
 
Making a mod on a PS3? You can tell it'll be cookie cutter shit, like using pre-made content and changing its stats slightly. Certainly you'd need to create the assets on a PC, such as new models and props. Last time I checked 3DS MAX wasn't coming out for the PS3. Scripting is also a big part of modding the unreal engine. Coding on a console? I don't think so.

Epic have started to get on my goat a bit recently, where once they were a cool development house, now they're turning into EA.
 
Making a mod on a PS3? You can tell it'll be cookie cutter shit, like using pre-made content and changing its stats slightly. Certainly you'd need to create the assets on a PC, such as new models and props. Last time I checked 3DS MAX wasn't coming out for the PS3. Scripting is also a big part of modding the unreal engine. Coding on a console? I don't think so.

Epic have started to get on my goat a bit recently, where once they were a cool development house, now they're turning into EA.

People would still make the mods on a PC. I guess they'd just put the mods on the playstation store or have them downloaded to the PS3s hard drive using its internet browser. They wouldn't actually be made on the PS3 :p though they probably could be saying that, seeing as it runs linux.
 
Whee, now PC gamers can get their hands on the title 2-3 years from now and replace Halo on top of the Hate Pedestal/Bandwagon.
If it hasn't happened already, it isn't going to happen. Besides, Microsoft allowed Epic to take their time with GoW where they ground Bungie and Halo into the dirt and mopped the mess up with hand-job PR.
 
people have already been making money on mods, i don't see whats the problem

You've got red orchestra, counterstrike, Day of defeat, garry's mod, gunman chronicles, tfc, and some others.

The thing is you've got to make it make it big and almost on par with a retail product to have any hope of seeing any money. And considering that the more advanced game engines become, the more mod teams have to behave like unpaid game studios, i don't exactly blame them. Especially since i'm working towards the same goal. I have bills to pay and i want to get hired into the game industry.

I still see minimods, extra weapons, gameplay tweaks, and small stuff like being free. But i'd imagine more total conversions are gonna take a more retail approach, simply based ont he fact that these people have to work a lot harder than mod teams of the past, for free.

However hearing about this plasystation 3 mod business. I think its doomed to failure. Most console gamers don't care or don't know about mods. Console gamers tend to play a game for a short while and move on to something else. Where as PC gamers tend to stick with a game for a far longer time, enough time for mods to be developed. I've tried explaining the benefits of mods to console gamers, but they usually don't give a rats's ass.
 
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