General console chat (was HALF-LIFE 2 for PS2?)

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MAZA-51

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HALF-LIFE 2 for PS2?

Will HALF-LIFE 2 be comming to Playstation2?
 
The Original

Why not?

The original HALF-LIFE was released in a better version on Playstaion2 (that I still play) in 2001. So why would they not release HALF-LIFE 2 for it?
 
Let me go all hardware on you.

PS2 has a 233mhz processor. Half Life 2's minimum requirement is a 700mhz Processor.

There's a big difference. Sorry.
 
Because the PS2 isn't powerful enough (or so people say), and apparently it'd be too difficult to port due to DirectX considerations... or something like that.

EDIT: Oh, but I think that there was something going around about it being on the PS3, though...
 
Ps3

Do you think they will release HALF-LIFE2 for PLAYSTATION-3 when it comes out?
 
mrBadger said:
PS2 has a 233mhz processor. Half Life 2's minimum requirement is a 700mhz Processor.
I thought it was a 300MHz (I could well be wrong on that). But I also thought that the PS2 has super high-speed RAM access and also some vector units on chip - the effective speed is probably much better than the clock frequency would suggest.

There's a PS2 version of RTCW, so I guess that HL2 should just about be possible (if the engine is as scalable as they say). It'll take some serious optimisation work.
 
I think it could be 300, hang on... no, it's 295mhz

Anyway, the PS2 lacks in many areas to run a game like HL2. Sorry.
 
I would expect it to come out on the PS3 but only after a long wait. I would suggest you spend some cash on a brand spankin new computer. Or even an X-Box if your desperate to play HL2. :p (sos, no offence meant to X-Boxers...)
:cheers:
 
I was reading up on the PS2 architecture the other day and it looks like it would be able to run it, however the textures would have to be downscaled to fit inside 1mb of ram and the engine reprogramed to use the PS2's hardware which would mean ripping out all that fancy DX9 and 8 stuff and moveing it to an API similiar to OpenGL.

You can't really compare the PS2's CPU speed to that of a PC's because it can do a limited set of instructions more effectivly, it also more heavily relys on it's GPU and has some extreamly fast but very small amount of ram which allows for extreamly high bandwidth and a very good fill rate.

It could be done but what would be the point, it would look like ass and take alot of time. Same goes for any of the other consoles. Oh and not to mention the AI would have to be reprogramed and cutdown.
 
I know for sure is gonna be released on the x-box, and obviously PS3 since valve will want to make more money :)
 
The argument that that since the PS2 only has a 295MHz clock speed it can't run HL2 - mentally retarded. Show me a 295MHz computer that can run MGS2, GT3, Silent Hill 3 ..... or 90% of all PS2 games. The architecture is totally uncomparable to a PC's and is useless to even try to compare specs.

HL2 could very well be done on PS2, but it would require far too much work to be worth it. The engine is DX9 based, the PS2 is not. They'd have to totally rewrite large portions of the engine to get it functioning at all, and on top of that they'd have to optimize it a lot to work with PS2's hardware. Most of the fancy graphics on PS2 come from tricks that are specific to PS2 ... the DX9 shaders could be faked but it would require a lot of work. To put it briefly - it's possible but it isn't worth it.

The X-BOX is almost identical to a PC - it even has a freakin' Geforce 3. It's pretty lame really, but it's just a cheap PC that can only play games. Becuase of this I imagine it would be much easier to port the game to X-BOX, although obviously with visual sacrifices (probably DX8 quality).

And Valve can't wait for PS3 - HL2 would look like ass compared to PS3 games, kinda like HL1 does on the PS2. I mean, that would just be sad - HL2 can't hold a candle to 2005 PS3 games - so that really isn't an option.
 
Actually to tell the truth I doubt even the Xbox could handle it.
 
Rossell said:
Actually to tell the truth I doubt even the Xbox could handle it.

Yes it could, HL2 doesn't have super high quality never before seen effects apart from the water.
 
I have seen screenshots from the nasty illegal beta thing :p
ahem!...


that show some very very nice sharder effects for certain things. It does have gfx that havn't really been seen before. (I think, might just be some very tallented artists :))



Edit: That sounded as if I have the beta... Well I don't :)

How many people like me have rerained from donwloading it even now?
 
someone is a bit silly and it aint me. so your saying youve seen shaders equal to that of hl2 eh? youve watched the tech demo yeah? watch it again, and it would be possible on ps2 once youve lost all the dx9 jazz and possibly dx 8 stuff. whoever said it is right though it would take to much time to make it worth it. and hellblaze will pwn! www.hellblaze.hl2files.com
 
nw909 said:
Like what?

I haven't seen anything great apart from water.

1. Ok, theoretically (sp?) Doom 3 would be easier to port to the PS2 since it's shaders are Direct X 8 based, while Half-Life 2's shaders are Direct X 9 based.

2. Can the PS2 do Havok? Yes. Would it mean everything else would have to be turned down even more? Yes. Have you seen Max Payne 2 for the PS2? It doesn't look good at all. (Worst than a normal PS2 game) - (And that's pretty bad)

3. I hate consolers.

Console (PS2 specifically) and PC technology are branching away from eachother as time goes on.
 
Top Secret said:
1. Ok, theoretically (sp?) Doom 3 would be easier to port to the PS2 since it's shaders are Direct X 8 based, while Half-Life 2's shaders are Direct X 9 based.

2. Can the PS2 do Havok? Yes. Would it mean everything else would have to be turned down even more? Yes. Have you seen Max Payne 2 for the PS2? It doesn't look good at all. (Worst than a normal PS2 game) - (And that's pretty bad)

3. I hate consolers.

Console (PS2 specifically) and PC technology are branching away from eachother as time goes on.

1. I was talking about XBOX
2. I don't own either consoles
3. I like PC a whole shitload better than any console but I like to argue.

good day sir.
 
They have already stated that the XBox has enough power to run HL2 at medium detail. Remember that it won't have to do DX9-specific stuff, FSAA, or AF and it will only run in 640x480 at 30fps (since it is interlaced).
 
MAZA-51 said:
Why not?

The original HALF-LIFE was released in a better version on Playstaion2 (that I still play) in 2001. So why would they not release HALF-LIFE 2 for it?

Quit making me laugh.
 
smwScott said:
The argument that that since the PS2 only has a 295MHz clock speed it can't run HL2 - mentally retarded. Show me a 295MHz computer that can run MGS2, GT3, Silent Hill 3 ..... or 90% of all PS2 games. The architecture is totally uncomparable to a PC's and is useless to even try to compare specs.

HL2 could very well be done on PS2, but it would require far too much work to be worth it. The engine is DX9 based, the PS2 is not. They'd have to totally rewrite large portions of the engine to get it functioning at all, and on top of that they'd have to optimize it a lot to work with PS2's hardware. Most of the fancy graphics on PS2 come from tricks that are specific to PS2 ... the DX9 shaders could be faked but it would require a lot of work. To put it briefly - it's possible but it isn't worth it.

The X-BOX is almost identical to a PC - it even has a freakin' Geforce 3. It's pretty lame really, but it's just a cheap PC that can only play games. Becuase of this I imagine it would be much easier to port the game to X-BOX, although obviously with visual sacrifices (probably DX8 quality).

And Valve can't wait for PS3 - HL2 would look like ass compared to PS3 games, kinda like HL1 does on the PS2. I mean, that would just be sad - HL2 can't hold a candle to 2005 PS3 games - so that really isn't an option.
*sniff sniff*

I smell a fanboy!!!!

*gets shotgun* ;)

I would have to agree that HL2 could be run on a PS2, but it would look like ass compared to an XBOX or PC. A good example would be Splinter Cell. While Splinter Cell looked great on the PS2, it still had a whole lot of the textures and lighting downgraded to something simple enough that the PS2 could handle.
 
nw909 said:
That comparison is hawt.

It is hhhaaaaawwttt! :flame:

------------

I really do think HL2 with be on Xbox.. They tweak the game enough so it works good on it.. Look at Splinter Cell's requirements, isn't it 1.0 GHZ? Well it works on Xbox.. :burp:
 
I don't get why you want to play HL-2 on a console instead of your computer (assuming you have a computer.) the whole 3D shooter category wasn't designed for console gaming. The controls are simply a bitch to master.
 
I don't like games like this being released on other consoles... Like Deus Ex or the original HL on PS2 (pfft). I don't know why exactly but it just seems like I want them to be kept for the PC community, so that they're special. Besides, as we all know - we're better than the console community - they don't deserve our gems ;)
 
Champ said:
I don't get why you want to play HL-2 on a console instead of your computer (assuming you have a computer.) the whole 3D shooter category wasn't designed for console gaming. The controls are simply a bitch to master.
True, but then again there's Halo. Sure, getting used to the controls was wierd and took a little while, but eventually it began to feel natural. Another shooter on the XBOX with good controls is Rainbow Six 3. I think that RS3 on the xbox is an amazing game, especially over Xbox Live!(very very intense and fun). Halo and RS3 are the way shooter should be on a console. IMO, all of the shooters on the PS2 suck because of the way the two joysticks are placed. It just feel more natural with the Xbox controller. Of course, a shooter is ALWAYS better with the keyboard/mouse combo.
 
Well, at least I'm just saying facts.. I didn't say I'll get it on Xbox.. :upstare:
 
el Chi said:
I don't like games like this being released on other consoles... Like Deus Ex or the original HL on PS2 (pfft). I don't know why exactly but it just seems like I want them to be kept for the PC community, so that they're special. Besides, as we all know - we're better than the console community - they don't deserve our gems ;)

Are you kidding? i say let the consolers have our FPS, because we have something they could never ever replicate. Strategy games
 
I was partly kidding, yes. But I do feel that way a little. Personally, I think strategy games are painfully dull so I don't care. I don't really think consoles do shooters too well either.
 
well, I don't feel they should do it, because putting an FPS from a PC to a console, or vice versa, usually gives your game a worse reputation, especially when it's ported several years later, most of the half-witted idiots I know in real life say that half-life is "just some crappy PS2 game with bad graphics", I really don't want HL2 to be seen like that. Sure, it would give them more publicity, but they don't need to pay homage to the no-brain mainstream gamers of the PS2, when they will have loads of support and fans on the PC.
 
True, but then again there's Halo. Sure, getting used to the controls was wierd and took a little while, but eventually it began to feel natural. Another shooter on the XBOX with good controls is Rainbow Six 3. I think that RS3 on the xbox is an amazing game, especially over Xbox Live!(very very intense and fun). Halo and RS3 are the way shooter should be on a console. IMO, all of the shooters on the PS2 suck because of the way the two joysticks are placed. It just feel more natural with the Xbox controller. Of course, a shooter is ALWAYS better with the keyboard/mouse combo.

I honestly didnt think that Halo was that great. I think the main reason it got all its fame is because they actually made a Console FPS half-way decent. Dont get me wrong, I like it. Its fun, but i still think the controls are quite annoying, thought better than most. I dont know, I just hate consoles.... :angel: :cheers:
 
nw909 said:
1. I was talking about XBOX
2. I don't own either consoles
3. I like PC a whole shitload better than any console but I like to argue.

good day sir.

That was the most stupid post I have ever seen.
 
mrBadger said:
Let me go all hardware on you.

PS2 has a 233mhz processor. Half Life 2's minimum requirement is a 700mhz Processor.

There's a big difference. Sorry.


YUP ..big difference
 
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