General console chat (was HALF-LIFE 2 for PS2?)

mrBadger said:
I think it could be 300, hang on... no, it's 295mhz

Anyway, the PS2 lacks in many areas to run a game like HL2. Sorry.

mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:
 
I say, just get the game on PC or whatever console you enjoy and stop arguing.. If it's on Xbox, it will be on Xbox.. If it's on PS2, it will be on PS2.. C'mon guys, seriously, group hug.. :naughty:
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:
If that is so, how come Splinter Cell looks like crap compared to the PC/Xbox versions? You are saying that PS2's Splinter Cell could've looked the same as the other two versions, yet it didn't. The lighting is completely different in the PS2 version. You say that the PS2 can handle realtime dynamic lighting, but the attachment in my earlier post shows a dramatic difference. Why do you think that is?

EDIT: btw, i'm not trying to come off as a Xbox fanboy.....
EDIT2: Just 66 more posts till i hit the 666 mark!! :devil:
 
Anthraxxx said:
If that is so, how come Splinter Cell looks like crap compared to the PC/Xbox versions? You are saying that PS2's Splinter Cell could've looked the same as the other two versions, yet it didn't. The lighting is completely different in the PS2 version. You say that the PS2 can handle realtime dynamic lighting, but the attachment in my earlier post shows a dramatic difference. Why do you think that is?

EDIT: btw, i'm not trying to come off as a Xbox fanboy.....
EDIT2: Just 66 more posts till i hit the 666 mark!! :devil:

The lighting effects in Silent Hill 3, primarily a PS2 game - are better than Splinter Cell. From the trailers it appears that the MGS3 lighting effects are bettere than Splinter Cell as well (individual leaves casting light on the ground and characters, ray casting, etc.).

The reason SC looks better on X-BOX is because thats the system it was designed for. When MGS2 was ported to X-BOX it had a lot more slowdown and many of the particle effects (rain, grenades) were downgraded or removed totally. When GTA3 and VC were ported to X-BOX the polygon count was upgraded but there was a lot of slowdown in certain areas - which ran fine on PS2.

I'm not a PS2 fanboy, I just know the facts.
 
X-Box has more hardware CAPABILITIES than PS2.
Half life 2 USES that capabilities

So With or Withoud Lag, i dont see a Hl2 version coming to playstation 2, i even find hard to see it cming for X-Box, but seeying that the game can even run on a dx6 card. i think we will see it on xbox
 
Pitbul said:
...they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave...
I don't think anybody said that processing power was based on MHz, unless I missed a post. Also, your claim that the PS2 CPU is more powerful than the XBOX is highly doubtful ; the PS2 is a good machine, but the XBOX is a later piece of hardware and it shows. The problem with the PS2 is that it has a weird architecture, where as the XBOX is almost a PC in a box ; porting HL2 to XBOX would almost certainly be a lot easier than the PS2 version. But let's not turn the thread into a flamewar on that point :)

Porting something like HL2 is going to hit a couple of problems. The smallest is probably graphics - we know the engine is scalable. More serious problems are going to be the physics (this is very CPU intensive), and the limited amount of memory available on a console. While I suspect a PS2 edition is possible, it's going to be a hell of a lot of work.
 
half life 2 may be portable to the ps2 but like alot of ppl said it would take way to much work to make it worth it. personaly what i cant wait to see is when the ps3 comes out and developers take full advantage of the CELL technology. 8 ps3s working together to run one game would look amazing, exscpecialy with something like final fantasy xiv or gran turismo 5.
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:

For god's sake, use paragraphs.

EDIT: And capital letters at the start of sentences.

And don't do the "Don't disagree with me, because that means you're a fanboy".

And don't do the "It's all about the money thing" either.

EDIT 2: And why did you even put the "1." at the start of your rant? Where you going to put it into easy-to-read points but then thought "I know, I'll just make it one big paragraph"?
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:

Yes, PS2 can do roughly 6.2 GFLOPS, while the Xbox CPU can do a little less than 3 GFLOPS. Notice that’s only the Xbox CPU. Xbox also has a very powerful programmable graphics processor. The Xbox unit as a whole can do at least 80 GFLOPS. The PS2 graphics unit does not feature any geometry processing; the Emotion Engine (6.2 GFLOPS) handles all such computations for PS2. Do 6.2 GFLOPS seem better to you than 80 GFLOPS?

Multi-pass rendering is far less efficient than single-pass multi-texturing. Xbox and GameCube can do both methods, while PS2 can only do multi-pass. Multi-pass rendering wastes a lot of processing and bandwidth when compared to single-pass multi-texturing.

PS2 texture compression is inferior to Xbox and GameCube. PS2 texture compression does not save bandwidth when rendering. PS2 texture compression can only save storage space in main RAM. When in PS2 VRAM, the textures must already be uncompressed because the GS does not support texture compression. On PS2, only the Emotion Engine can compress/decompress while the textures are being stored in main RAM. Xbox and GameCube can process compressed textures by the graphics processor. Thus, on Xbox and GameCube, bandwidth and storage space are saved.

The PS2's 32MB RDRAM is not directly on the CPU. It’s external just like Xbox and GameCube main RAM. Yes, PS2 RDRAM runs at 800 MHz, while Xbox DDR RAM runs at 400 MHz. However, PS2 RAM only has a 32-bit interface, while Xbox has a 128-bit interface. Now, don’t confuse memory interface bit widths with “CPU bits” like many people blindly preach. A wider memory interface translates directly into more available bandwidth. Also, due to the PS2 design, the GS can only access main RAM at a fraction of the full speed of the PS2 main RAM. Xbox RAM is more than twice as fast as PS2 RAM.
 
If i was Gabe i wouldnt even try making hl2 for PS id just start on hl3.
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:
Excuse me Pitbul. What areas do I lack in apart from 'tech talk and console power' ?

Also. There is NO WAY that the PS2 can actually handle HL2... just wondering:

Is there a Doom 3 port planned to PS2? No.
Is there a Doom 3 port planned to Xbox? Yes.

Hmmmm, this obviously means the PS2 is more powerful, and fully capable of running HL2 as well.. hmmm.

Anyway... others have expanded on what I meant when I said 'lacks in many areas' specifically rendering and texture compression.
 
The only question that comes to my mind is: would I want to see HL2 with 256x256 textures max? The VRAM of the PS2 is just too small, certainly no 1024x1024 textures can be handled, let alone 2028x2048.
Also, I don't know if the PS2 is capable of pixel shaders (haven't seen it in any game in the form of bump mapping or reflections/refractions so I assume not, reflections on cars are done with cube mapping I believe) but since they are a big part of HL2's graphics, it would look like crap.
So it would be HL2 without pixel shaders, 128x128 and 256x256 textures and toned down physics and AI. Great. Not to mention all the trouble to get it running on the architecture of the PS2.
 
PLease remeber Oddworld 3
The dev.'s were making it to PS2 and suddenly changed to Xbox.
Why?
Because according to them the PS2 didn't had enough potential to mk their vision reality. To me that looks lk they said that PS2 has a worst hardware than XBOX and it couldn't mk the s-fx they had planned.
Or maybe Microsoft paid them but they were mainly independent from both companies back then.
 
I don't understand why people feel they must defend their consoles. Especially the PS2 since its the worst out of the three. (I am talking facts here people. I don't own any console anymore, but I have read all the technical details on all three leading units.)


Maybe its just because they spent so much money on them?



Anyway. Pitbul: Don't believe everything you read. Especially when its designed to make one thing look beter than another. Just look at the facts. And if you don't know the facts then don't insult people. You lose a shitload of respect that way. And its very difficult to get back too. :(
 
When PS³ I expect that HL² will be ported to it, though frankly by then it will be old news to the PC market.
 
Heh... What happened to KillZone? PS2 couldn't handle it? Or did it get delayed like everything else I want?
 
Dam, what is happing in here?.


Everyone is writing a newspaper articles arguing that PS2 is better for HL2 or not.

HL2 will be for PC only and maybe for PS3 or Xbox2 by 2007 and 2006 respectivly.
 
I'm pretty sure Valve said an XBox (not XBox2) port was planned... it's probably somewhere in the Valve info thread.
 
Yeah, and Microsoft are citing it as an Xbox title :)

So, yeah, it is planned for Xbox :)
 
All I can say is: Please God NO. Don't let HL2 be turned into another Deus Ex: Invisible War.
 
If that ever happend I would personally assasinate Bill Gates. I don't hold anything else against him really. But if that happend!
 
I've nothing against Bill Gates, Bungie did a fine job with Halo after all. But what Ion Storm did with DX:IW was inexcusable. They should have made the game all it could be for the PC platform, then cut it down for the XBox people.
 
To the people saying we can expect ports of HL2 on PS3/X-BOX 2 - that would be dumb. I hope you realize that HL2 will look like ass compared to all PS3 games, there are even a few PS2 games that surpass/equal it in a few areas.
 
Why would you want to play a shooter on a console...? With a gamepad..lol

(and why would you want a console? :p )
 
smwScott said:
To the people saying we can expect ports of HL2 on PS3/X-BOX 2 - that would be dumb. I hope you realize that HL2 will look like ass compared to all PS3 games, there are even a few PS2 games that surpass/equal it in a few areas.

You're kidding me right? Only PS2 game that impressed me with it's graphics compared with other consoles was GT4, and even that is a result of trics and workarounds to get it running. Hell, the PS2 doesn't even do per pixel shading afaik, so how can you even say it comes close to a game that uses PS2.0 to the fullest?
Not to mention the texture sizes, ever looked at Max Payne 2 on the PS2? Not really high res now was it?

Not that I have anything against the PS2, but kind of sick of the persons that think that they're almost 4 year old console is some kind of magical miracle.
 
I think PvtRyan was referring to the "there are even a few PS2 games that surpass/equal it in a few areas." comment.
 
ah, i did'nt notice that part....



Carry on as if I don't exist please..... :upstare:
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:

Has anyone even read my post?

If you want to know how powerful the PS2 is read this article http://www.aceshardware.com/read.jsp?id=60000286

If you have technicle knowledge greater than badgers then you should be able to see the PS2 is not more powerful than the xbox.

P.s sorry if this has already been posted the misinformation in this thread is makeing my head hurt.
 
for a system thats pushing 4 years old the ps2 still looks amazing, and it appears that the quality is still rising as time goes on.
 
I'm surprised Pitbul isn't banned yet. Read back on some of his posts, he does nothing but insult people. I mean, he just said a moderator lacked 'intellegents' for having a different view on console tech than him.
 
Insulting admins is big no-no its like insulting your boss at work.
 
Playstation 2 isn't more powerful than PC.

And games from the PC ported to the PS2 just look like garbage, look at Max Payne 2 for example. I think PC and consoles shouldn’t port games to each other, just make your own games.

But anyway, PS2 is 3-4 years old, and still I get amazed by the graphics of Gran Turismo 4, Killzone or Jak II.

We have to wait and see what PlayStation 3 is capable to do. Have heard a rumour that PS3 is going to be 1000 times more powerful than PS2… don’t know if that’s true though. Maybe we will see some tech-demos of PS3 at Tokyo Gameshow or E3.
 
Playstation 3's microprocessor is already being designed by Toshiba and IBM, and it is scheduled for release in 2nd quarter 2005. As far as I have heard, there is also plans for a PSP, or playstation portable, but I havn't followed this at all.
 
Lavrik said:
Insulting admins is big no-no its like insulting your boss at work.

Well.. if he said "you lack KNOWLEDGE of tech and blabla" instead of INTELLIGENCE..he would not be insulting..he would be stating what he thought is true =]

Insulting an admin should be handled the same as when someone is insulting another member. ( no admin)

But then again..why would you? :)
 
Pitbul said:
mr badger you lack intellegents in many areas especially tech talk and console power,

1. Ps2's Emotion Engine is more powerful then the X-Box's Pentium processor why? well simply put the Ps2 can pump out 6.2 GFLOPS and the X-Box is only pushing 3.2. and yes GFLOPS is the real estimization for CPU's power and is used instead of MHz when testing CPU's, MHz doesn't mean jack its just a way Pentium can trick people into thinking its more powerful because of high clock speeds. also is this was relevant then AMD should have dropped off long ago since their clock speeds are not near Pentiums the AMd 3200 runs at 2.2 Ghz while its P4 counter part runs at 3.2 when it comes down to it the Ps2's EE achetecture is far superior to the X-Box's CPU and now that is catching up with Pentium and while they are steadily falling behind AMD because AMD concentraits on their actual CPU not just the clock speeds. the Ps2 could actually handle HL2 physics and AI alot easier then the X-Box because it has more processing power. also the Ps2 can do reflective water effects and dynamic lighting and even real time lighting just watch MGS 3 trailers the one with snake walking thru the cave. and KillZone also shows the Ps2's power im not saying HL2 should show up on consoles, to tell you the truth i wish it didn't show up on any consoles but it does show Valve loves the money their getting for porting it to the X-Box and since MS did pay them they also prolly payed them to say the Ps2 just cant handle it. same with Doom 3 should not show up on consoles because of how disgusting its gonna look on X-Box but alot of devs are the holy gods people think of them and it does come down to money alot of the time. im surprized tho by how stupid people are to base Processing power on MHz my respect for alot of the people on the board has dropped to non-existant.

EDIT: i know there's gonna be alot of little X-Box fanboys mad at me sayin im wrong or other stupid stuff but in the end it will only show how little you know. :dozey:


Paragraphs.
 
4th3ist said:
Playstation 3's microprocessor is already being designed by Toshiba and IBM, and it is scheduled for release in 2nd quarter 2005. As far as I have heard, there is also plans for a PSP, or playstation portable, but I havn't followed this at all.
Yes PSP is in development, no, it will not be able to play PSOne or PS2 games if you think that, it uses a slightly better engine than PSOne but will use its own games.
PS3s microprocessor is supposed to be done summer this year, and massproduction in Japan is supposed to start beginning of next year if I don't remember incorrectly, there has sadly been no words on the American and European release dates.

Sorry if I went too far offtopic guys ^^;
 
Back
Top