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As noted by THQ president and CEO Brian Farrell in February, Red Faction 4 had been pushed up a year to capitalize on Red Faction: Guerrilla's critical and commercial success.
RF 1: kinda OK, but PS2 was junk, so the game sucked
RF 2: pretty fun, but now it sucks cuz it's old like Doom
RF 3: sucks cuz it doesn't exist
Infamous: It either sucks, doesn't exist, or isn't worth it.
Prototype: Sucks cuz I never tried it.
stop trolling, virus
VirusType2 said:No. Is your face supposed to be humorous?
Meh. Looks like they turned it into a generic alien shooter. Don't see any geomod in there so the underground setting is wasted.
WELP.
>"no geomod"http://www.gametrailers.com/video/e3-2010-red-faction/100959Don't see any geomod in there so the underground setting is wasted.
I really like how they took Dead Space and put it in the most boring setting possible.
:|
I mean blowing out the environment itself, ala RF1. That's what it was called, right? I'm well aware they still have destruction physics, given it's the same engine as Guerilla, they'd be stupid not to. I'm just wondering why they wouldn't exploit an underground environment to it's fullest, since it seems like such an obvious change.>"no geomod"
>several blatant structurally-destructive explosions in the trailer
OH SHIT THE LOCUST ARE COMING!
From the trailer, I'm getting the vibe that this will be less of a sandbox game and possibly more linear.
Ah gotcha. I miss that version of Geomod, tunneling between hallways with rocket launchers was awesome. I'm sure that they'd be able to implement that more easily given that the game is underground now, so not all hope is lost.I mean blowing out the environment itself, ala RF1. That's what it was called, right? I'm well aware they still have destruction physics, given it's the same engine as Guerilla, they'd be stupid not to. I'm just wondering why they wouldn't exploit an underground environment to it's fullest, since it seems like such an obvious change.
Still though, that's just one trailer. Could be in there yet... maybe.
RF 1: kinda OK, but PS2 was junk, so the game sucked
Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.
When the massive Terraformer that supplies Mars with its Earth-like air and weather is destroyed, the atmosphere turns to chaos, super-tornados and lightning storms engulf the planet. To survive, the Colonists flee to the underground mines and build a network of habitable caves.
Five years later, Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, runs a lucrative business from Bastion, underground hub of Colonist activity. Mining, scavenging, mercenary work--if the job is dangerous, Darius is your man. Few sane people now venture to the ravaged surface, aside from contractors like Darius and the smugglers who run goods between the settlements.
When Darius is tricked into reopening a mysterious shaft in an old Marauder temple, he releases a long-dormant evil and unleashes Armageddon on Mars. As Colonist and Marauder settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them across the storm-blasted planet... and below it, to the very heart of the unspeakable threat.
• Hell on Mars - Darius Mason can only watch as the surface of Mars is destroyed. Seeking solace underground, an even greater threat emerges against humanity.
• Nano Forge - Unleash the devastating force of the Nano Forge with concussive blasts, core-shattering tremblers, and bone-crushing rhino charges.
• Extermination Mode - Four players can team up online to battle back the relentless tide of attackers as the mysteries of the ancient threat continue to unfold.
• Full Destruction - Tear down separatist outposts, rip apart alien monoliths, and reconstruct colonist defenses with Geo Mod 2.0, the most advanced real-time destruction engine to date.
• Fight for Survival - Free colonists from alien cocoons, reclaim cultist fortifications on the surface, and hunt for artifacts deep within alien hives to create unthinkable advanced weaponry.
The reconstruction thing sounds interesting, assuming it isn't just like that gun that restores buildings in Guerilla.
They are aliens?
I assumed they were just some form of further evolution of the mutants that Ultor created in the first Red Faction.
Or maybe they have smaller versions of the terraforming equipment that can only work on small enclosed spaces as opposed to the entire planet. :|"When the terraformer on Mars breaks down the colonists flee underground BECAUSE IT'S EASIER TO BREATHE DOWN THERE DIDN'T YOU KNOW THAT LOL"
Or maybe they have smaller versions of the terraforming equipment that can only work on small enclosed spaces as opposed to the entire planet. :|
Is this definitely coming to the PC? I thought the last game sold badly on the PC....