63
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BlumenKohl said:Anyone who thinks HL2 will be rated T is kidding themselves. :rolling:
*63 looks at himself
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BlumenKohl said:Anyone who thinks HL2 will be rated T is kidding themselves. :rolling:
DvS said:Uh, no, it probably wasn't a tester, and he was definately not just "playing the game".. it was most likely a valve employee doing a "glory" demo. By that I mean playing for the audience and doing everything to make the game look better.
wonkers said:Anyone who likes gibbing for the shear violence of it has no idea what it's like in real life. I doubt you have any concept of what a bodie looks like after a real grenade. Some of you freakish kids get half mast off the 'realism' & tradgity of death. I don't condone that.
I was mearly pointing out that Valve shouldn't censor themselves so they can sell this game to children who probably shouldn't have it anyway.
obviously reallife is different from video games but we don't need that sort of realism.
Andy018 said:You position a fragmentation grenade under a dead body pull the pin and run and the body will fly to bits fair enough, but thats not the fragmentations that caused the gib, its the concussive explosive force not having no were to escape to and therefore forcing the body out the way as its softer then the ground.
PS. In the civil war, muskets could take your arm off...I've heard stuff I did a huge project on Gettysburg.
wonkers said:In saving pvt. Ryan. A guy trys to put a sticky bomb on a tank but lit the fuse too soon.
He blew apart like a toy from tiawan. That's what really happens. Hl2 doesn't have frag grenades they have concusive ones. Like the german stickhandel ones. It would blow you apart.
But still. At this point they don't even have time to make that happen all considering.
SubKamran said:Are you sure? I swear to God I hear a Valve employee say somewhere it was a playtester.