Give Us The Game Already

Originally posted by Brian Damage
/me feels incredibly frightened of where the "/me" thingy is being taken...

Do not fear the IRC! It is good. It can be your friend!
 
Originally posted by AmishSlayer
My HL2 excitement has gone. It's not even my top wanted game any more. It would've been nice for it to come out when it'd be unrivaled in terms of graphics, physics, gameplay, AI and everything else. Now it will be a LOT less amazing to everyone since other games are being released with stuff as good as or better than HL2's features.

Exactly! Now that games like Deus Ex or Max Payne 2 are out, which both use the Havok physics engine and features great graphics, I'm no longer interested in HL2.

In fact I hope it doesn't come out before Q2 2004 because I got so many exciting games to play through before I want to start with HL2. With games like Silent Hill 3 for PC, Broken Sword 3, Uru, Kotor, XIII or upcoming games like Syberia 2 or Deus Ex 2, I no longer care for HL2... the HL2 hype has died many weeks ago and with it the anticipation for HL2.
 
MP2: Too short. Havok not as well implemented.
DX2: Suck-tastic.

Dude, if your anticipation's dead and you no longer give a damn about HL2, why are you even here?:|
 
While I would love to see Half-Life 2 sooner than later, I would hate to see Valve rush things at the last minute. For instance, the recently released Knights of the Old Republic was apparently rushed through testing in order to secure a pre-Thanksgiving release, and the result is an extraordinary game with some rather horrendous bugs (crashing to desktop is not an uncommon occurance). This unfortunately mars the experience of what is otherwise one of the finest RPG's ever created.

Yes, the delay sucks as did Valve's flagrant deception and subsequent information blackout, but it would suck even worse to have a broken game that was rushed through the QA process. So let's all just get comfortable with the fact that Half-Life 2 is a 2004 game and let Valve finish it at the pace they feel comfortable with.
 
If Valve do release it the up-coming Christmas (extremely unlikely I know) it'll probably blow everything else out the market, which is good from a marketing perspective, IF they hang on however till Q1 2004 (very likely at the minute) they'll have to compete with the likes of DooM 3 (even though it will suck everyone will still buy it) ,S.T.A.L.K.E.R. and FarCry (all big FPS games, not so good for Valves market share and of course you're missing the christmas period where loads of people rush out to buy games)

So from a money making perspective (which will be good for us because Valve will use that money to make more good games and start on HL3 hopefully) it would be far more sensible to get it out now. It's like owning a rifle or a shotgun now is nothing(in america anyway) but go back 800-900 years ago, a rifle could make you a king! (imperfect analogy I know). While the market is so empty of big FPS games (lets face in Call of Duty couldn't compete with HL-2) get the game out on the market.
 
Originally posted by Brian Damage
MP2: Too short. Havok not as well implemented.
DX2: Suck-tastic.

Dude, if your anticipation's dead and you no longer give a damn about HL2, why are you even here?:|

Well, I'm still hear because I still play CS sometimes and use these forums to check out the latest Steam news.

MP2 is indeed too short but I cannot see what you mean which Havok not being as well implemented, in fact I'm pretty sure you just said that because you are a HL2 fanboy and cannot accept that other games are using the exact same physics engine before HL2 is even out. There is nothing like a "bad Havok implementation". That does only exist in fanboys' mind.

Considering DX2, don't just base your opinion on the "opinion" of all those gamers who didn't understand the first game and now trying to steal the success of the sequel. Its UI may be too simplified but the core elements are still there and as great as in the first game.
 
Originally posted by vacs
MP2 is indeed too short but I cannot see what you mean which Havok not being as well implemented, in fact I'm pretty sure you just said that because you are a HL2 fanboy and cannot accept that other games are using the exact same physics engine before HL2 is even out. There is nothing like a "bad Havok implementation". That does only exist in fanboys' mind.

It wasn't bad Havok implementation so much as useless Havok implementation. It was a shame that such a complex physics system wasn't put to very much use other than eyecandy.

Originally posted by vacs
Considering DX2, don't just base your opinion on the "opinion" of all those gamers who didn't understand the first game and now trying to steal the success of the sequel. Its UI may be too simplified but the core elements are still there and as great as in the first game.

Have you played the demo?
 
It wasn't bad Havok implementation so much as useless Havok implementation. It was a shame that such a complex physics system wasn't put to very much use other than eyecandy.

Max Payne 2 Big Spoiler Alert:

























You try killing vlad without the physics engine. Those "pins" holding the structure up were physically simulated.















Spoiler over.
 
Originally posted by iamironsam
Have you played the demo?

Jup, played through it three times. Twice by killing everyone and once by paying Sade the dept so that she lets you go without the need to kill anyone.

FYI, I enjoyed every bit of it and can't understand the common hate towards the demo although it probably has something to do that most people nowadays no longer have an opinion of there own and just repeating what others said before.

DX2 (and DX1 for that matter) is not your average first person shooter and in fact doesn't even fit in the current "kill everyone" FPS genre. It's a genre of its own and most people will never get this.
 
Originally posted by iamironsam
It wasn't bad Havok implementation so much as useless Havok implementation. It was a shame that such a complex physics system wasn't put to very much use other than eyecandy.

yeah, but HL2 is a science-fiction shooter and gravity guns and all the likes make sense in HL2 but not in MP2. You will not see Max Payne playing around with corpses and demonstrating the full power of the havok engine like we will be able to do in HL2. It just doesn't make any sense in a MP game.
 
MP2's ending sequence was a little lame in my opinion and could have been done without a physics engine. I'm not saying MP2 was a bad game by any means, I'm just saying it felt as though the Havok engine was kinda thrown in there as an added bonus without really realizing it's potential. MP1 had a very similar ending sequence that was done without using a physics engine.

I played DE1 and liked it. I played the DE2 demo and was very dissapointed. Not only by the graphics, but by the gameplay. The only way I could see myself playing through it is taking the pacifist/stealth route, which I don't think I'd enjoy too much.
 
lol to the 1st post. that was just sad. We need it bring it 2 me befor x-mas.

i would laugh at u so hard if it gets delayed to 2005 like doom3
i would break out laughing so hard at you. i wanna play half life but its not my life bud. go out side. play hockey or at least watch tv.
 
Originally posted by Sgt.Zen
lol to the 1st post. that was just sad. We need it bring it 2 me befor x-mas.

i would laugh at u so hard if it gets delayed to 2005 like doom3
i would break out laughing so hard at you. i wanna play half life but its not my life bud. go out side. play hockey or at least watch tv.

Hate to break it to you, but Doom 3 was delayed until the FISCAL YEAR of 2005, which, starts in April of 2004. So, if that HL2 release date given by Vivendi is accurate, then both are set for around the same date.
 
Originally posted by Shuzer
Hate to break it to you, but Doom 3 was delayed until the FISCAL YEAR of 2005, which, starts in April of 2004. So, if that HL2 release date given by Vivendi is accurate, then both are set for around the same date.

Actualy Doom 3 has the date set for one month before the "given" date of HL2. Anyway, dates mean nothing to me as long as I got games that can still bring me entertainment like GTA3, MP2, NFSU, Halo, HL2 beta.....oops did I say that out loud. :cool:
 
What will come as even more of a shock is that today id Software's Doom 3 has been held back until the 2005 fiscal year, according to their publisher Activision. For those of you completely freaking out, don't do anything rash quite yet; the 2005 fiscal year starts April 2004.

Unless you're saying that the beginning of April is a month before the end of April
 
Originally posted by Shuzer
Hate to break it to you, but Doom 3 was delayed until the FISCAL YEAR of 2005, which, starts in April of 2004. So, if that HL2 release date given by Vivendi is accurate, then both are set for around the same date.

Wasnt there some kind of Nvidia event last month during which Todd Hollenshead ( id software CEO ) appeared and gave a minimum of four months untill the completion of DIII ?? That would be the best indication so far of when that one is going to hit the shelves.
 
Originally posted by Shuzer
Hate to break it to you, but Doom 3 was delayed until the FISCAL YEAR of 2005, which, starts in April of 2004. So, if that HL2 release date given by Vivendi is accurate, then both are set for around the same date.

Actually the fiscal year varies for individual companies, when a company is launched it chooses it's fiscal year, it can end on any last day of any month and must last 12 months. The fiscal year of the US government ends on september 30 starts on october 1 (my birthday :))

Companies that are part of the same group, e.g. Virgin group, must have the same fiscal year to prevent accountancy fraud.

:afro:
 
Back
Top