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benji_sayers
Guest
hey, I have just started mapping again for the first time in what seems and is most likely years and I have a question you guys will be likely to help me with. In all of the HL2 tech demos etc and in the game it self there are the most amazing glass effects and I was wondering how to creating this as all I can achieve is the standard see-through type. Im after something that you can kinda see-through but blurs/distorts the other side (if that makes sense) thanks for all your help!