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reap said:Can you tell me some good C++ program(a free one).
I know that Microsoft Visual c++ is the best but it costs a money.
Does the HL2 include a editor where to code your own things?
gooball said:Hey Reap,
The Half-Life2 SDK will definately use the Visual C++ 6 project file format.
Dev-C++ will be great to learn the language on, at least for some console apps.
I recommend: http://www.cplusplus.com/doc/tutorial/
A port of the SDK to Dev-C++ may be possible in the future, but not likely anytime soon after the SDK comes out, and possibly not officially supported by Valve. It would take a lot of work to move an entire game platform to something like Dev-C++.
I doubt the HL2 SDK will come with it's own C++ or mod editor.
Until Windows Longhorn comes out, Visual C++ 6 will be the standard for 99% of the serious windows programs.
Maybe get a used copy, or something?
:thumbs:
gooball said:Until Windows Longhorn comes out, Visual C++ 6 will be the standard for 99% of the serious windows programs.
There is a lot more to modding than just writing code.reap said:blaah... and they said that HL 2 is good to make mods :flame:
And i have to buy visual c++ 6 :flame:
Epsi said:Hmm, I bet at least a few companies will do that sensible thing and start moving their code over to being managed C++, writing new stuff in C#, to be ready for Longhorn.
bobvodka said:...Just because Longhorn will have .Net natively wont magicaly stop all current programs working...
Rincewind said:From the VERC:
Microsoft Releases Developer's Toolkit
[Sun Apr 18, 2004 / 09:21pm PDT] Skyler 'Zipster' York - comments (5)
Some good news for those aspiring to become talented C++ developers (or Half-Life coders), but without a lot of cash to fund their endeavors. Microsoft has recently released the Microsoft Visual C++ Toolkit 2003. Quoting MSDN:
The Microsoft Visual C++ Toolkit 2003 includes the core tools developers need to compile and link C++-based applications for Windows and the .NET Common Language Runtime.
This is basically the same optimizing compiler and linker (as well as all the necessary standard libraries) that come with Visual Studio .NET 2003 Professional, all for free. In addition, it also has the ability to use the .NET Framework and target the CLR. Visit the website for more information, in addition to a list of frequently asked questions.
post modified on Sun Apr 18, 2004 / 09:22pm PDT [general / press release]
Thanks mate!MapE said: