Styloid
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- May 28, 2003
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I've said this before but I think Valve's philosophy on this is that you are still you (your body) when you play an FPS. Your vision and your hearing put you into their world but your interaction, thoughts, fears, etc creates an effect that your body is there too (think: there are more reactions in your mind than just those based on what you see on screen. the only goal is 'total effect'). You are NOT possesing another being inside their world.
I hope Valve sticks to whatever philosophy they believe in and don't throw in stuff based on (unfounded) popular sentiment.
I hope Valve sticks to whatever philosophy they believe in and don't throw in stuff based on (unfounded) popular sentiment.