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Yellonet said:Of course not! In my arrogance I expect them to come here to see what I have to say. And, naturally, act accordingly.
Serously though.. I wouldn't think they'd listen to ordinary people... would they?
Shuzer said:That was Evil Ewok!? Wow, he just won't give up, will he :O
Yellonet said:I really don't think that anyone is complaining on HL²'s graphics as a whole. People are complaining about certain details. And they should. Source is not perfect, and it's our job to point the errors out.
Sigged :thumbs:Pi Mu Rho said:How about "ban evasion = another permanent ban"
Goodbye.
Incitatus said:For those of you who think source is ahead of it's time you might want to see what actually lies ahead in time.
http://www.4gamer.net/news/image/2004.09/20040926054110_30big.jpg
The model from the unreal 3 engine impresses even me, and I'm not easily impressed.
She said:hahaha.. nice defence guys..
Doom3 this and Doom3 that..
Do you feel threatened by the doom3 engine??
Doom3 is a more stabile engine than Source will ever be..
The fact that John Carmack programmed a stabile engine in just under 4 years
tears you apart, beacuse Valve thought they could create a better one.. (DAIKATANA / John Romero anybody??)
Well... 5-years.. and they still have problems with the shadows...
I LOL.. beacuse the shadows are outdatet too...
+ Source looks very outdated..
and john is already creating an outdoor engine to add on his DOOM3 ""indoor" engine.. while Valve struggle with "Minor" problems...
And Pumping it with Specular mapping aint gonna hide that fact..
it looks old / farcry.
But then again... it's all about gameplay..
EDIT: ( im out.. )
She said:hahaha.. nice defence guys..
Doom3 this and Doom3 that..
Do you feel threatened by the doom3 engine??
Doom3 is a more stabile engine than Source will ever be..
The fact that John Carmack programmed a stabile engine in just under 4 years
tears you apart, beacuse Valve thought they could create a better one.. (DAIKATANA / John Romero anybody??)
Well... 5-years.. and they still have problems with the shadows...
I LOL.. beacuse the shadows are outdatet too...
+ Source looks very outdated..
and john is already creating an outdoor engine to add on his DOOM3 ""indoor" engine.. while Valve struggle with "Minor" problems...
And Pumping it with Specular mapping aint gonna hide that fact..
it looks old / farcry.
But then again... it's all about gameplay..
EDIT: ( im out.. )
I'll probably just turn off that particular effect. Easier that wayBrian Damage said:'s worth a try.
Never said or implied that Valve hadn't found the errors.Intamin said:Haha, yeah. You found the errors and Valve didn't, that's good, real good... whew.
Fatality_ said:hl2's graphics rock
Incitatus said:For those of you who think source is ahead of it's time you might want to see what actually lies ahead in time.
http://www.4gamer.net/news/image/2004.09/20040926054110_30big.jpg
The model from the unreal 3 engine impresses even me, and I'm not easily impressed.
FragBait0 said:It would also be useful if Valve were told of it....that *is* the point of a beta you know...
MaDMaXX said:it'd be useful if you posted your system specs, specifically the gfx card and driver version.
i started reading Shes post and i wanted to break my monitor over her(his?) head
And im just playing with you.. you take all of this to seriously..
wayne white said:i was skeptical about the game until i saw the videos for the first time TODAY!...i live in a cave...and all i got to say its a million times better looking than farcry and doom...now i have to clean the drool from the floor.