Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
I'd prefer rFactor 2's physics, as VT2 points out, the rFactor team seems to be the most capable at making a good physics engine for racing, will be fascinating to see how 2 turns out.
So now we can get gravel kicking up and falling back to the ground as you traverse over a sandtrap, or grass and chunks of dirt that get kicked up when you spin the tires while offroad. All the skids have had a make over, as well as dust and various car smoke. OH, and our fire now looks like fire
http://www.youtube.com/watch?v=ox70Ho9_jX4
AI comparison between GT5 and Forza 3, it's utterly hilarious.
Seems to me the AI hasn't improved much since GT4.
Yeah, I picture it by the time you get 90% completed of the game, then it becomes a challenge for me. Shame. You can't turn that feature off, maybe the second play-through or something?So, no matter how good a driver you are, your first shitton of races will have the AI be craptacular?
That's not really any better, and Polyphony are idiots.
Let the player decide when they want to play hard opponents or easy ones.
Could be, but for the most part I think they just make them use partial throttle throughout the race. (they drive slower)WDo they just drive wildly and hit the wall and stuff?
* Flexible camera angles and “dynamic and wide-area lighting needs” are to blame for the sometimes blocky shadows. Yamauchi admits they are a problem and wants to improve them.
* Yamauchi appears to consider the possibility of removing the in-game HUD (heads-up-display features) at some point in the future.
* To unlock the Red Bull X1, you’ll need to complete the “Sebastian Vettel Challenge”, which appears at Level 30.
* Online “lounge” functionality and other features will be added “one by one”.
* Polyphony Digital continues to work on fully supporting the Logitech G25 and G27, though Yamauchi admits he would like a “new steering device soon”…
* Mechanical damage options will be implemented in a new update for GT5 coming “early December”.
* As you may know, many players noticed that GT5’s face-tracking functionality only worked in Arcade mode. According to Yamauchi, it’s not available in GT mode due to memory issues with the PS3.
* In-game rewards (such as the monetary prize in GT5 Prologue) for your performance in online events is something Polyphony Digital is considering, and may be implemented in a future update.
* Gran Turismo 5’s official, 2-disc sound-track will be released soon.
* Yamauchi wanted to implement a “free roam” gameplay mode in GT5, where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot.
* The YouTube replay upload feature had to be pulled from the final version of the game because it took a very long time to render and it consumed too much memory. Yamauchi is still considering it, however.
Yamauchi wanted to implement a “free roam” gameplay mode in GT5, where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot.
That sounds so stupid.
The soundtrack is pretty amazing from what I've heard in game so far. Very instrumental. You could probably youtube a few songs.Is the soundtrack any good? or does it just sound like video game music?
I agree...How many ****ing Sims do we need in this game. Rally, LeMans, Nascar, Real Life....That sounds so stupid.
The soundtrack is pretty amazing from what I've heard in game so far. Very instrumental. You could probably youtube a few songs.
I guess I don't understand what you mean by "Sounds like video game music"....
That sounds so stupid.
Maybe having a PS3 makes you used to long loading times. A PC like mine is very fast.I don't understand all the fuss about the menu and load times.
What's important to note is that the load times vary greatly between older fat PS3s and the PS3Slim.