kingthebadger
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Hope you find this useful
Half-Life 2 Cheats
In order to enter the following cheats you will have to activate the console. Right click on your Half-Life 2 shortcut and then go to properties. Under target, type: "C:\Installed Directory\hl2.exe -console". You can also add other variables to the target line to activate other features within the game:
# -cl_drawhud = This draws your hud on or off, to turn it on have a 1 following it, or to turn it off have a 0 following.
# -impulse 101 = This will give you all weapons.
# -r_anamorphic 0 = Unknown
# -developer = This turns developer mode to on, off or verbose. To turn off add a 0 after, to turn on add a 1 after, or to have it in verbose mode add a 2.
# -cl_enablehud 1
# -cl_showfps 1
# -netgraph 3
# -mat_preloadshaders
# -preload
# -console
# -dx9
# -fullscreen
# -width 1024 -height 768
# -heapsize 80000
# -dxlevel 90
# -shaderdll shader_nvfx_ps20.dll
# -mouselook
# -dx8
# -condebug
# -toconsole +map d2_coast_01.bsp
# -sw -startwindowed -window -windowed = Runs game in windowed mode.
Type the following codes in the console to activate the corresponding cheat function:
Cheat List:
# No damage: god
# Never Die: buddha
# Infinite power for your suit: infinite_aux_power
# All weapons and ammo: impulse 101
# Kill all npc’s in the area: npc_kill
# Enemies don’t attack: notarget
# Walk through walls: noclip
# Spawn a scout car: ch_createjeep
# Spawn an airboat: ch_createairboat
# skulls: impulse 102
Developer Codes:
# cl_drawhud: removed
# Wire frame models: mat_wireframe1
# Only objects effected by physics are wireframe: vcollide_wireframe 1
# Draw game triggers: showtriggers_toggle
# Draw normal maps: mat_normalmaps 1
# Draw surface materials: mat_normals 1
# Turn off bump mapping: mat_fastnobump 0
# impulse 200: removes weapon model from the screen
Items:
Type 'give' in the console followed by the following codes:
# item_healthkit
# item_healthvial
# item_box_buckshot
# item_box_mrounds
# item_box_sniper_rounds
# item_box_srounds
# item_battery
# item_suit
# item_ml_grenade
# item_ar2_grenade