The_Preacher
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Link to Half-Life 2 Water Reflection Patch
Link to Counter-Strike: Source Water Reflection Patch
The above two links are to a Water Reflection patch that was created by JoshuaC of the Steam Forums. To update Both Half-Life2, and Counter-Strike:Source Respectivly, With Direct X 9 Quality water reflections, for people runing Via Direct X 8.0/8.1
What the patch does is Give Real time DirectX 9 Type Water Reflection effects, for users who are running (or forced to run) in DirectX 8.1 and 8.0.
Below are some Screenshots showing Exactly what the patch does.
http://up1.fastuploads.com/d1_canals_060005.jpg
http://up1.fastuploads.com/71808965_d1_canals_130003.jpg
http://up1.fastuploads.com/76574660_d1_canals_130001.jpg
http://up1.fastuploads.com/82688868_d1_canals_01a0000.jpg
(all above screenshots were taken on an FX5900U running in DX 8.1)
Performance Loss is Minimal or None Existant depending on the configuration of your PC. It is significantly Better performance wise than using the 3D Analyze Vendor ID method.
Compatable cards:
Nvidia Geforce 4 Ti and up
(no need to do this if your running in DX9 e.g. 6600 )
and
ATi 9200,9500
The original Thread can be found here:
Original thread from Steam forums
There you go. I do realise i have another post that is exactly to do with this, but i thought readers may miss all the links since they were spread around different posts. I decided to make this thread to combine all the need to know info, in one easy to read Post, so that no Direct X 8 or 8.1 users miss out on this fantastic patch.
Thanks
Preacher
p.s. Mods again i apologise for posting the same subject again, but it was for the sake of neatness, and ease of reading for the user to spoon feed the info as opposed to haveing to scramble through X amount of posts to find links etc.
p.s.s All thanks and credit to the amazing JoshuaC
and i hope this helps you DX8.0/8.1 users who didnt or couldnt understand the mess of my other thread on here lol.
Link to Counter-Strike: Source Water Reflection Patch
The above two links are to a Water Reflection patch that was created by JoshuaC of the Steam Forums. To update Both Half-Life2, and Counter-Strike:Source Respectivly, With Direct X 9 Quality water reflections, for people runing Via Direct X 8.0/8.1
What the patch does is Give Real time DirectX 9 Type Water Reflection effects, for users who are running (or forced to run) in DirectX 8.1 and 8.0.
Below are some Screenshots showing Exactly what the patch does.
http://up1.fastuploads.com/d1_canals_060005.jpg
http://up1.fastuploads.com/71808965_d1_canals_130003.jpg
http://up1.fastuploads.com/76574660_d1_canals_130001.jpg
http://up1.fastuploads.com/82688868_d1_canals_01a0000.jpg
(all above screenshots were taken on an FX5900U running in DX 8.1)
Performance Loss is Minimal or None Existant depending on the configuration of your PC. It is significantly Better performance wise than using the 3D Analyze Vendor ID method.
Compatable cards:
Nvidia Geforce 4 Ti and up
(no need to do this if your running in DX9 e.g. 6600 )
and
ATi 9200,9500
The original Thread can be found here:
Original thread from Steam forums
There you go. I do realise i have another post that is exactly to do with this, but i thought readers may miss all the links since they were spread around different posts. I decided to make this thread to combine all the need to know info, in one easy to read Post, so that no Direct X 8 or 8.1 users miss out on this fantastic patch.
Thanks
Preacher
p.s. Mods again i apologise for posting the same subject again, but it was for the sake of neatness, and ease of reading for the user to spoon feed the info as opposed to haveing to scramble through X amount of posts to find links etc.
p.s.s All thanks and credit to the amazing JoshuaC
and i hope this helps you DX8.0/8.1 users who didnt or couldnt understand the mess of my other thread on here lol.