urseus
Newbie
- Joined
- May 27, 2003
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They dont need to waste time on facial animation that much though in MP.
Like in day of defeat a simple open mouth would do for voice calls, complex fear emotions on some teammate you cant even see are a waste of space and CPU cycles.
Of course we wont know for a while, because the dumbass dod team couldnt throw together a version to release with HL2.
Like in day of defeat a simple open mouth would do for voice calls, complex fear emotions on some teammate you cant even see are a waste of space and CPU cycles.
Of course we wont know for a while, because the dumbass dod team couldnt throw together a version to release with HL2.