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Revenge said:No plot development? My god whoever said that really missed the entire point of the Half-Life series...
NateDogX said:Answers are not provided for the important questions, yes we find out how long it has been and we see members of the mesa team and we learn what people are up to since mesa, but we still don't know what we really want to know.
NateDogX said:Answers are not provided for the important questions, yes we find out how long it has been and we see members of the mesa team and we learn what people are up to since mesa, but we still don't know what we really want to know.
As the population of Earth gets smaller (remember Breen's first speech? There is a supression field that prevents people from reproducing, and also presumably a LOT of casualties from conflict with the combine) the combine are relocating people and holding them in numbered cities, in order to maintain control over the population. City 17 is where most (surviving) people from the area surrounding Black Mesa were put. Presumably, a lot of cities, all over the world, have been occupied by the combine and used for this purpose.Revenge said:Wtf are eli & co doing in a eastern europe city to start with?
Um...... Good question...
Your loss.Gr3y said:Not this one thats for sure.
I'm only playing through Half-Life 2 ONCE.
No replay value IMO...
Logic said:As for a specific reason why Gordon and the black mesa crew just so happened to end up being relocated to the country, and city, that contains the citadel...
Why would Valve want their players to MISS the story?and this is what makes the HL series so realistic, if your character misses a vital peice of information, so do you.