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I think it should be more like CoH, than WC3.
like most people have already said that there could really be only combine vs rebels, but i think one could squeeze the antlions in somehow. Im not sure if their some kinda big queen of each nest but if there is you could be one of those like a general in antlion form or something like that, and to explain how you can control your units up on the earth while most antlions are underground, you could be some kinda flying overlord species that communicates with the antlions through mind power!
True, but how fun would it be to control a whopping TWO different types of units? Hordes of weak antlions, and a few tough but very mortal antlion guards. That's not enough to keep anyone interested for more than the 20 minutes it takes for the novelty of controlling antlions to wear off.
Still good to have alternative non-player races in RTSs IMO. I loved Homeworld for this reason, and would put Homeworld 2's relative suckage down to its lack of 'few units, exotic designs' races like the Turanic Raiders and Kadesh, especially since you could 'capture' them and make your fleet look a little more rag-tag.True, but how fun would it be to control a whopping TWO different types of units? Hordes of weak antlions, and a few tough but very mortal antlion guards. That's not enough to keep anyone interested for more than the 20 minutes it takes for the novelty of controlling antlions to wear off.