Au-heppa
Pi Mu Rho's Worstest Enemy
- Joined
- Mar 9, 2006
- Messages
- 596
- Reaction score
- 7
Hello,
the second chapter of Human Error is now in state where the gameplay is solid enough so that we can move onto texturing, lighting, adding props, and general prettying up. For this we would like to find someone as my own lighting, etc. skills have never been that perfect. Note that this person wouldn't have to know how to do singleplayer gameplay, entity work, etc. since most of that is already handled. Right now the two maps are on mostly on developer textures, having no lighting at all. Skyboxes are also completely missing, although some parts of the skybox would come from the map itself, and buildings in the third chapter.
To get some idea what the maps look like right now (note that pretty much everything you see is WIP):
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_01a.jpg
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_01b.jpg
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_02a.jpg
The first chapter of HE is also looking for a mapper, but for that the mapper would have to know how to do singleplayer gameplay. Same could be said for Paradigm Decay.
If you are interested post here or at our website http://hlssmod.com
Note bene: for communication we mostly use Steam chat, right now, the HLSS forums coming second. But other means of communication such as MSN and e-mail are possible as well.
the second chapter of Human Error is now in state where the gameplay is solid enough so that we can move onto texturing, lighting, adding props, and general prettying up. For this we would like to find someone as my own lighting, etc. skills have never been that perfect. Note that this person wouldn't have to know how to do singleplayer gameplay, entity work, etc. since most of that is already handled. Right now the two maps are on mostly on developer textures, having no lighting at all. Skyboxes are also completely missing, although some parts of the skybox would come from the map itself, and buildings in the third chapter.
To get some idea what the maps look like right now (note that pretty much everything you see is WIP):
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_01a.jpg
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_01b.jpg
http://oppi.edu.ouka.fi/~terekn01/devdiary/he02_02a.jpg
The first chapter of HE is also looking for a mapper, but for that the mapper would have to know how to do singleplayer gameplay. Same could be said for Paradigm Decay.
If you are interested post here or at our website http://hlssmod.com
Note bene: for communication we mostly use Steam chat, right now, the HLSS forums coming second. But other means of communication such as MSN and e-mail are possible as well.