half life 2 supports PS3.0

If you want ps 3.0 and universal compatibility, buy Nvidia.

If you really feel that you desperately need 360 fps to feel good about yourself, buy ATI.
 
If the VST is true, SM 3.0 is useless for HL2. SM 3.0 is for performance increases. Increasing your performance when you have 100+ frame rates is pointless.

PS - You don't need SM 3.0 for compatability. It still falls under DX 9.
 
when you get up to 1600x1200 with 4x 8x, they no longer get 100fps, thats when it might help
 
I am sorry for asking this.....but did I make a mistake ordering x800 xt pe? since it doesn't support PS 3.0 :(
 
yes

you wasted a great deal of money on a card that you will have to replace in short

but then again, the gf6800 will be outdated soon as well.

the only sure fire way to stay ahead of the curve is to buy an nvidia quadro card for 3-4times the price of the 6800

:p
 
Has anyone here actually looked at the PS 3.0 does? It doesnt matter what card you purchased yesterday, today, tomorrow or a year from now, they will be obsolete before you get them.

That is the whole point of the game, you spend your money, only to have to spend more to upgrade. Dont be sad cause you dont have PS 3.0, its one spec that is minute in the whole picture. We know th x800 performs better, and overall has better statistics and features, it just doesnt have PS 3.0 in its lineup. So dont diss either side, get a card you want that fits your range and that supports the games you want to play, and there you have it.
 
no, and to my knowledge sm3.0 is lieka future hl2 patch or somthing. Im not sure, also don't forget hl2 also uses atis normal map compression, which nvidia doesnt support so eh. It goes a bit of both ways. Don't let sm3.0 make u regret buying an x800
 
Scotchy said:
yes

you wasted a great deal of money on a card that you will have to replace in short

but then again, the gf6800 will be outdated soon as well.

the only sure fire way to stay ahead of the curve is to buy an nvidia quadro card for 3-4times the price of the 6800

:p

Yeah you really dont know what youre talking about do you?

As I just posted, any card is outdated no matter who makes it before you get it. On that note, the nVidia Quadro card isnt ahead by anymeans, its a professional card tuned to speed up real time 3d rendering in 3d modelling and animation packages like 3d studio max and maya. So please dont spread stupid rumors like that.
 
Ahh thanks, I forgot about the 3dc :)

Allso what does SM 2.0b really do? If I didn't misread it, didn't ATI say that all the futures that SM 3.0 has will be in the b version but it will run it slower?
 
Nex321 said:
Ahh thanks, I forgot about the 3dc :)

Allso what does SM 2.0b really do? If I didn't misread it, didn't ATI say that all the futures that SM 3.0 has will be in the b version but it will run it slower?

Yes, it is just a performance upgrade.
 
Nvidia > ATI

yes yes im a Nvidia fan boy
 
chapel said:
Yes, it is just a performance upgrade.
No it is not. Because of features in SM 3.0 such as geometry instancing and also hardware HDR games can look much better on the NVIDIA cards. Take Far Cry for instance. When the next patch comes out for that the game will look dramatically different with SM 3.0 enabled.
 
SweetLou said:
No it is not. Because of features in SM 3.0 such as geometry instancing and also hardware HDR games can look much better on the NVIDIA cards. Take Far Cry for instance. When the next patch comes out for that the game will look dramatically different with SM 3.0 enabled.

You don't know what you are talking about do you?

Geometry instancing is support on R420 hardware.
 
wait I just remember what I read from valve before. Didn't they say something like this:

Lets say the next ATI card will be x900 and supports PS 3.0 then you'll be able to upgrade through steam so that hl2 will support that.

well something like that. Meaning that hl2 will support PS 3.0 only when ATI cards supports it. Am I right or wrong?
 
We dont know if valve will wait for ATi to release a New part or not.
Anything would be pure speculation at this point.
 
If any company will support Ati's ps2.0b (and thereby nvidia's ps3.0) it will be Valve. That inquirer article was way overblowing the significance of whql certification. The vid card companies have had non-whql drivers for years, and they've also developed new drivers specifically for the hardcore audience (no one complains about AA and AF being toggles that are turned off by default).
 
Raziel-Jcd said:
Nvidia > ATI

yes yes im a Nvidia fan boy

Fanboyism is just silly. Get whichever one is best for the money.

Though right now that seems to be nVidia....
 
I don't give a crap who's cards I buy. I think anyone who exclusively limits themselves to 1 brand is pretty stupid, really.

I buy a top end average card ever year and a half, as well as a new processor and maybe some memory every two, and I never have any real issues running any new releases.

Apart from the 5200, which lasted 4 months.
 
the fx5200 is really something that dirties nvidia's name. even the geforce4 mx440 performed better than it.

Anyway. Both cards (6800 & X800) are good. One is faster in opengl rendering (nvidia), the other's less power-hungry, noisy, etc. The point is, you can't put a finger on a card because both have + and -'s. At this point i'd say the ultimate piece of hardware would be (in the future) a dual 6800 setup with 2 pci-x cards with SLI. That's what i'm saving for anyway.
 
Wait for x900 which will come early 2005. It'll future PS 3.0, 512 MB, 3dc etc etc everything you need for future games.
 
blahblahblah said:
You don't know what you are talking about do you?

Geometry instancing is support on R420 hardware.
Instancing is actually supported on all DX9 hardware (9500 and up, FX and up (sort of ;))). As another example, dynamic branching is also possible on good old DX9 cards, dont need SM3.0 for that even if Nvidia claims it.
 
PS3 is useless for another year.

Ati > nvidia
 
role on nvidia card. My next card is Nvidia 6800Ultra with 512mb:p
 
Nvidia > ATI
nvidia owns ati cause ati doesnt have a card like 6800 Nu
thats cheap and powerfull
mine rips through doom 3 1024*769 4AF 4AA 60 FPS :sniper:
 
ATi = small = quiet = not power hungry = the only high-end solution for me.
 
Varsity said:
ATi = small = quiet = not power hungry = the only high-end solution for me.
i like big and powerfull for 300 $ wich ati doesnt have :thumbs:
 
im goan upgrade some parts soon but i dont see the need to buy the latest all the time. i was tempted to buy the 9800pro when that came out, it was like £400 or something stupid, and here we are a year later and im about to get one for just over £100, and its not exactly a slow card, itll last for a few years as a good card as well so im glad i waited. basically, whenever you buy something new its goan be outdated pretty quick. just ask anyone who buys new cars how much money they lose the second it rolls off the forecourt
 
Ati definitely has a more powerful card. With 3dc making existing normal maps 400% better, they have the image quality. The only thing I’m worried about is ps3.0 and that 32bit floating point whatever.
 
Why doesn't ATi support PS3.0? Because it has no serious advantage over 2.0b.
 
Przemek said:
Why doesn't ATi support PS3.0? Because it has no serious advantage over 2.0b.

but they are supporting it in 6 months
 
The only Nvida card that is worth getting over an ATI is the 6800GT or 6800.
That is only because of 16pipelines vs 12. If the 6800GT had 12 or the X800pro had 16 I would buy ATI. I play hardly any OpenGL games especially compared to DirectX. Plus I want the advantage in the new DX9 games, not last years games. That's my opinion of course. :)
 
i don't think the 6800 has 16 pipelines, i think it's just 12. Anyway it's a midrange card that also only has 128 mb. It's equivalant seems to be the 9800 xt. It looks ok for nvdia users...

the 6800 gt i think is one of Nvidia's greatest creations. Good price, good pipelines, overcklocked. very nice.
 
Przemek said:
Why doesn't ATi support PS3.0? Because it has no serious advantage over 2.0b.
Depends on how you define "serious" advantage. Although most is possible using older specs (just like most in 2.0 is possible with 1.4), better tech is always... better.

The reason ATI failed to support 3.0 is probably because they never anticipated it would catch on in the close future, considering most games dont even fully support 2.0 yet. I think they underestimated the power of the Nvidia propaganda machine :rolleyes:
 
Back
Top