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just go to google video and type episode one critique,or go to where u watch the HL2 commentary on google video and youl see the commentary with the goose goose logo
Hmm... I don't think the Episode Two commentary was quite as good. A lot more 'this happens, followed by this, followed by that' than earlier commentaries. Some interesting observations, but I think perhaps the commentaries are served better by a few more playthroughs and a few months to let it sink in, if not only because these games always have bits you realise are actually disappointing after you've been through them more than once, and you get to notice glaringly obvious scenes like the G-Man's appearance on the monitors in White Forest, which you may have missed the first time through if you're facing the wrong way.
Same happened to me. I just lowered the pellet count to 65 (as to not lose the painting on the walls) and upped the buckshot damage up to one. Setting the damage to anything bellow one just wouldn't work.
I'm assuming you could go into the control setup and just rebind move forward to w...
True, but I think this was all easier to forgive here. In many ways, the HL2 Commentary is a nice way to relive a story you may not have played in a while, and the lack of alternative commentary means that you pretty much have a monopoly on Half-Life 2 observation (though there is Raising the Bar, which is usually more about what isn't in the game than what is). I'd say that the Episode One commentary is better, but you've done about as well with the HL2 commentary as you could hope to.Half-Life 2 was more challenging, as the game had been out for years, and what could I possibly choose to cover that everyone did not already know?
Haha... 'only' six times! I myself have only got through three times. I think Episode Two is a challenging game to have a lot to say about. Not to say it isn't good, just to say that there is possibly less to observe about it than the other games. Your priorities were in the right place: the parts on Eli and 'Cecil' were strong in this video, particularly for the later, whose significance apparently slipped by Valve themselves. The problem comes in speaking about the environment, since we've probably spent more time in the woodland setting than anywhere else in the HL2 series (I exclude HL1 because there were some settings which we had all too much of ). You made good points about this setting (the direction of the citadel at the beginning didn't even occur to me), but there probably wasn't all that much more to say!With Episode 2 I tried something different. I played through the game only six times (including once to record it and once to watch the developer commentary to make sure I did not simply talk about things they had already covered at length). I purposely created this one as soon as possible, because to me Episode 2 is by far the most gut-wrenching emotionally in the HL2 series, and I wanted to quickly capture my immediate feelings about the game before I became too familiar with it and those first instincts began to fade. I think I mostly succeeded in this effort, but at a sacrifice: I was not as familiar with the game and therefore did not have as much "new" content to offer, if you will. I focused less on intimate and interesting details and more on my feelings, such as the impression Eli's death left upon me and how much I enjoyed Cecil the Vortigaunt.
I'm not going to say those things should have stayed in, but I do kind of enjoy them as little diversionsI cut about 20 minutes of video out of this thing. There was a sequence where I gave myself the Blue Gravity Gun and tore the arse out of 20 hunters that I spawned by the thumper area outside of the mines. There was another part where I had Judith Mossman running around in circles trying to flee from zombies. Dr. Breen attacked by fast zombie torsos, the G-Man on fire, that sort of thing. While certainly humorous, I cut these things out because I felt they detracted somewhat from what I was trying to convey.
I anticipate this highly. It would be hard to fall into the trap of reciting story progression since there is very little in Portal anyway ('Chell' learns the skills she needs to escape and kills GlaDOS. That's pretty much it!), and your humour should be completely at home in the game's setting.I will probably being doing a commentary for Portal in the next few months and this kind of feedback helps me choose what to, and perhaps more importantly, what not to bother with.
Thank you so much for the sticky... frankly I'm flattered. As a token of my appreciation I am mailing you several birds' nests (the unit of currency in my country).Ok, I've given this thread the sticky so Mark if you'd like it'd be good to update the first post with the Episode 1 and 2 commentary videos so it's all in one place.
So, when can we expect one of your gorgeous commentaries for Episode 2, or even the original Half-life?
I'm afraid you'll never see a super high-quality version of the Half-Life 2 Commentary. I accidentally deleted all of the original .avi files files before saving a DVD-quality version, so the best I have for Half-Life 2 is a 512 Kbps .wmv version. This version is far better however than its corresponding versions on Youtube and Google Video. It was a horrible accident, and believe me, if I were only slightly more flexible I would be kicking myself repeatedly in the face for being so careless.Hey how about putting this to 1 file with good quality?
How do you guys find this stuff so quickly? I just finally got that uploaded only 16 hours ago!Planetary said:Here's the Episode Two commentary, all together, on Google Video.
http://video.google.ca/videoplay?doc...95168779169993
1 hour and 18 minutes.
How do you guys find this stuff so quickly? I just finally got that uploaded only 16 hours ago!
what the hell it says that NONe of these vids arnt avalible anymore
wtf is going on?
i wanted to finish the "movie" T~T
There wouldn't really be enough to say. Poor Goose had his work cut out talking about a three year old game. Talking about a dated, inferior nine year old game and its even worse for wear expansions wouldn't be worth the end product, especially when the best of the commentaries focus on Valve's character technologies. "I really liked the emotive way that Slick's mouth flapped in this scene".I'm begging you to do some on the 3 original Half Lives.
Well...You don't get 1000 views in 1 month on youtube without being good at what you do.
Not sure what the problem was. Let's try again:
http://video.google.ca/videoplay?docid=6497195168779169993
Oh I see. The forum automatically shortens urls by adding "..."
Just add "id=" instead of the triple dots in the link, or do a manual search.
It's not just about the accent though. He has the proper voice-over delivery that is completely lacking from 99% of the crap on Youtube.I would say that these commentaries would be far less enjoyable if you did not have an accent. It's like watching a BBC documentary if any of these were worth seeing.