Saturos
Newbie
- Joined
- Jul 25, 2007
- Messages
- 4,068
- Reaction score
- 1
Hey guys. After four years, it seems that HL2's anti-aliasing glitch is never gonna be solved, and I'm still pissed about this too! (No links to Gabe's HL2.net speech please, I already know about this) Don't know if ATI's FSAA was ever fixed, but NVIDIA or Valve sure never did anything to fix the damn issue. When I turn on AA, I get white lines (artifacts) in and around all distant texture boundaries, hence the infamous anti-aliasing artifacting issue of 2004 when HL2 was first released. How come nobody else seems to be bitching about this like I am? Has everyone else just become complacent and just eventually ignored this issue all together, while still enjoying the game? Please, I'd like to know some secrets on how to get this damn issue fixed. Shoot, I'd even hire a Source modder to fix the issue if I could at this point!