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Lobster said:Aslong as the combat experience is as good as say, Call of duty
The only criticism I've heard is that the squad A.I can act stupid - like they'll follow you anywhere - so in a small room they'll block your way.
But this is the ONLY flaw they've reported, with the A.I.
Warbie said:It better be a crap load better than that
Halflife2.net does not allow spoilers, especially those that come from leaked content. They generally frown upon any sort of talk about the leaked version of the game beyond speaking on it in a very general manner. Your post doesn't seem to break any of their rules, but just be wary in general when talking about things of this nature.MilkMan12 said:My friend showed me the Half Life 2 leak when i went to his house one day, I was dissapointed, but watched, am I allowed to answer some questions (that probably arent right but may be close) that I know based on the leak I saw. I dont want to get in trouble, if its a yes, ill gladly tell you guys what I saw (and it was good ;-) ) Please dont ban me mods for saying this, if its that bad delete my post and pm me, i never played the leak or downloaded it.
lol haha... wtf. he's a hl2 fan also, btw. excited to play it. *pbbt* silly.Ownzed said:Just leave you Halo fanboy.
Jackal hit said:lol haha... wtf. he's a hl2 fan also, btw. excited to play it. *pbbt* silly.
MilkMan12 said:OK I just got confirmation from a mod that I can post this, its not a spoiler, I do not have the link, its what I saw on someone elses leak. The traptown AI was scripted, end of story, just to answer some peoples questions. However coolest part about traptown, my friend through a nade under the dumpster to make it do what it did in the videos, and the dumpster doesnt fall the same each time, it reallistically reacts to where your grenade is and stuff, its awesome. And thats all I can really say without getting in trouble.
(mod if I misread your PM please let me know)
He_Who_Is_Steve said:man...i'm glad I'M not a dimwit. that would suck. a lot.
MilkMan12 said:OK I just got confirmation from a mod that I can post this, its not a spoiler, I do not have the link, its what I saw on someone elses leak. The traptown AI was scripted, end of story, just to answer some peoples questions. However coolest part about traptown, my friend through a nade under the dumpster to make it do what it did in the videos, and the dumpster doesnt fall the same each time, it reallistically reacts to where your grenade is and stuff, its awesome. And thats all I can really say without getting in trouble.
(mod if I misread your PM please let me know)
MaDMaXX said:Of course it was scripted (no scripts, just one AI instruction), it was the only way they could get the AI and the game to play as they wanted it for the demonstration purposes, otherwise the AI would keep playing differently.
As far as someone elses comments as knowing where you can pop out from cover, it doesn't take a genius to work that out, i had immense fun hiding from the combine, they knew when to use cover fire when you were ever so slightly visible (they'd send someone to go round). They also moved to better vantage points when you went out of view, always trying to flank you or ocupy you, depending on the situation and how many combine there were.
InnerDemon said:So far, I've only ever seen Halo's covenant AI to be diverse and tactical.
"
REPEAT
IF YouAreShot == 1 THEN
RunAway;
ELSE
RunInCircles;
ENDIF
UNTIL
YouAreDead;
"