Lolcomputer
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I also really enjoy Inside Gaming, and I met them about a month ago. That said, the thing EVERYONE forgets in discussions like these is that Half-Life has never been a purely singleplayer game. It has always had excellent singleplayer, linear campaigns, but every major installment has featured a competitive multiplayer aspect at one stage or another.
Valve will make Half-Life 3 use the same linear design the series is praised for, but it'll also feature some kind of co-operative and/or competitive multiplayer aspect a la Portal 2.
That makes me think, because the location of Half-Life 3 is in the antarctica, where the borealis is. Wouldn't it be suitable to have a free roam area of the frozen deserts? Driving around, finding small combine and rebel stations and trying to get to your objective. Kind of like the chapter Highway 17 or Water Hazard, but with different branching paths to your objective. I think that would be a pretty fresh change to Half-Life, and who knows, maybe Source 2 can handle a large open area without too many loadings?
Yes I suppose that's possible.high expectations are not necessarily a bad thing
the funny thing is I love the story of Half-Life. Even if it doesnt look like it on the surface, I think Half-Life has one of the best storys ever, especially its storytelling, BUT I kinda dont care about the story anymore. I know that finishing the story will be easy anyway (for Valve) and even if its not like a masterpiece story it will still be enough for me, but I have high expectations for everything else.I just want a conclusion to the story, so many loose ends
Valve doesn't do SP games anymore, they are more interested in making MP games with "social experiences"
If we get Half-Life 3, it might be like a free to play styled left 4 dead co-op game but with hats and ponies.
Making Half-Life 3 F2P would be an odd combination, considering that Half-Life's design doesn't exactly match with microtransactions. If it turns F2P, then I'd expect severe changes to the core design of the series, which I don't think would happen. I think they will add some sort of co-op or deathmatch into the game, just like the previous installments, just with more depth. Because you can't really make Half-Life, if it doesn't have an isolated SP experience. But hey, none of us are fortune tellers, maybe they'll do something innovative and new to the series.
So, if somebody becomes the group manager of X, they’re going to really resist it when X is not what you want to do in the next round of games. You don’t want them to sort of burrow into that – you want them to recognize that being really good at Half-Life level design is not as nearly as valued as thinking of how to design social multi-player experiences. You've had them feel like they have an organization and title tied up to something when the key is to just continue to follow where the customers are leading.
Exactly. People just make up weird assumptions about how HL3 will turn out beacuse they take so long (which is as i said not THAT long)A load of shit. Multiplayer may be growing in popularity but Valve can make sequels 4 Counter strike, Left 4 dead, and TF2 they dont need to change Half life into a multiplayer game besides "How could it be a good game??". Valve aren't stupid it will be single player, Gordon will continue to be silent because he is one of the most iconic silent protagonists in gaming and Half life 3 WILL NOT BE LIKE DESTINY!!!.
Gabe's comments in the Washington Post says otherwise, but in any event I doubt we'll ever see another Half-Life game.
Orpportunity for recieving more money.Opportunity for what?
I also think Half-Life is really good at [...] using a lot of depth for little complexity.
^This, a thousand times over. You, sir, have very succinctly and very effectively summarized why I love Valve's singleplayer games so darn much.