Mechagodzilla
Tank
- Joined
- Aug 14, 2003
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With all this crazy new E3 media and such, I got to thinking:
If the old Half-Life 1 trilogy is getting sourcified, that means that Valve might do more than just add physics and anti-aliasing.
Specifically, what part(s) of the Half-Life 1 games do you think should get the brunt of the 2004 makeover?
Any bugs you've experienced or models you'd like to see with an extra thousand polys? Various snafus?
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For me:
The surgical robot from 'questionable ethics' in HL1 could use a big revamp.
The blueshift flashlight bug was often irritating.
Op4's Shock Roach was often buggy if you held down on the trigger, unless you fired it one. shot. at. a. time.
What think you?
If the old Half-Life 1 trilogy is getting sourcified, that means that Valve might do more than just add physics and anti-aliasing.
Specifically, what part(s) of the Half-Life 1 games do you think should get the brunt of the 2004 makeover?
Any bugs you've experienced or models you'd like to see with an extra thousand polys? Various snafus?
---
For me:
The surgical robot from 'questionable ethics' in HL1 could use a big revamp.
The blueshift flashlight bug was often irritating.
Op4's Shock Roach was often buggy if you held down on the trigger, unless you fired it one. shot. at. a. time.
What think you?