For today's article, we created a list of locations revisited in the Half-Life series.
#1
• Half-Life, Hazard Course (t0a0)
• Half-Life: Opposing Force, We Are Not Alone (of3a2)
• Half-Life: Blue Shift, Hazard Course (ba_hazard1)
• Half-Life: Decay, Hazardous Course (ht02hazard)
The Black Mesa Training Facility.


#2
• Half-Life, Black Mesa Inbound (c0a0)
• Half-Life: Blue Shift, Insecurity (ba_security1)
The Black Mesa Transit System.

#3
• Half-Life, Black Mesa Inbound (c0a0c)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a4)
The Black Mesa Transit System.

#4
• Half-Life, Black Mesa Inbound (c0a0d)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a4b)
The Black Mesa Transit System.

#5
• Half-Life, Anomalous Materials (c1a0)
• Half-Life, Unforeseen Consequences (c1a1f)
• Half-Life 2: Episode Two, This Vortal Coil (ep2_outland_02)
The Anomalous Material Laboratory, before and after the Black Mesa incident. The same area also appears in Episode Two's G-Man scene.


#6
• Half-Life, Anomalous Materials (c1a0)
• Half-Life: Blue Shift, Insecurity (ba_security2)
The Anomalous Material Laboratory.

#7
• Half-Life, Anomalous Materials (c1a0e)
• Half-Life: Opposing Force, Crush Depth (of3a4)
• Half-Life: Decay, Xen Attacks (ht91alien)
The Xen area from the disaster sequence.


#8
• Half-Life, Apprehension (c2a3e)
• Half-Life: Blue Shift, Deliverance (ba_outro)
Gordon Freeman being dragged to a trash compactor by soldiers.

#9
• Half-Life, Surface Tension (c2a5)
• Half-Life: Opposing Force, Foxtrot Uniform (of5a4)
The Hydro-Electric Dam.

#10
• Half-Life, Surface Tension (c2a5a)
• Half-Life: Opposing Force, Incoming (of0a0)
The cliffside.

#11
• Half-Life, Lambda Core (c3a2d)
• Half-Life: Opposing Force, We Are Not Alone (of3a1)
The Lambda Complex teleporter.

#12
• Half-Life, Xen (c4a1)
• Half-Life: Opposing Force, We Are Not Alone (of3a1b)
In Opposing Force, the player can follow Gordon Freeman through the portal to Xen.

#13
• Half-Life: Opposing Force, Incoming (of0a0)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a2)
Crashed Goose 7.

#14
• Half-Life: Opposing Force, Friendly Fire (of2a4)
• Half-Life: Opposing Force, Friendly Fire (of2a6)
This side area can be opened by an Engineer. It is later seen during a rail cart ride.

#15
• Half-Life: Opposing Force, Vicarious Reality (of4a3)
• Half-Life: Blue Shift, Deliverance (ba_outro)

#16
• Half-Life: Opposing Force, Foxtrot Uniform (of6a4)
• Half-Life: Decay, Xen Attacks (ht91alien)
The parking garage where the Black Ops assassins plant a nuclear bomb to destroy the facility.

#17
• Half-Life: Opposing Force, Foxtrot Uniform (of5a1)
• Half-Life: Opposing Force, Foxtrot Uniform (of5a3)
The storage area near the Hydro-Electric Dam, before and after the explosion.

#18
• Half-Life: Blue Shift, Insecurity (ba_security2)
• Half-Life: Decay, Dual Access (ht01accident)
Gina Cross delivering the crystal sample to the test chamber.

#19
• Half-Life: Decay, Dual Access (ht01accident)
• Half-Life: Decay, Dual Access (ht01accident2)
The Anomalous Materials Operations Center, before and after the Black Mesa incident.

#20
• Half-Life 2, Point Insertion (d1_trainstation_02)
• Half-Life 2, Anticitizen One (d3_c17_03)
The train station plaza.

#21
• Half-Life 2, Point Insertion (d1_trainstation_02)
• Half-Life 2, Anticitizen One (d3_c17_03)
The playground.

#22
• Half-Life 2, Point Insertion (d1_trainstation_05)
• Half-Life 2, Anticitizen One (d3_c17_01)
Kleiner's Lab, before and after the uprising.

#23
• Half-Life 2, "Follow Freeman!" (d3_c17_10a)
• Half-Life 2, "Follow Freeman!" (d3_c17_12)
The Overwatch Nexus, before and after the Resistance's attack.

Cut
#1
Half-Life, Apprehension (c2a3e)
Half-Life: Decay, N/A
In Decay, the players were to save Gordon Freeman from the trash compactor. The second screenshot is from the PlayStation 2 port. The original level was updated to reflect the changes intended for the mission. You can find more information about this scene in our Half-Life: Decay's Cut missions article.

#2
• Half-Life: Blue Shift, Captive Freight (ba_teleport1)
• Half-Life: Decay, Rift (ht12fubar)
In Decay, the players were to revisit Section A-17 Prototype Labs. When temporarily caught in harmonic reflux, one of the players was to briefly appear in the labs and surprise Rosenberg.

Notes
The list doesn't include revisited Displacer destinations, and some areas from Half-Life 2 and the episodes.
#1
• Half-Life, Hazard Course (t0a0)
• Half-Life: Opposing Force, We Are Not Alone (of3a2)
• Half-Life: Blue Shift, Hazard Course (ba_hazard1)
• Half-Life: Decay, Hazardous Course (ht02hazard)
The Black Mesa Training Facility.




#2
• Half-Life, Black Mesa Inbound (c0a0)
• Half-Life: Blue Shift, Insecurity (ba_security1)
The Black Mesa Transit System.


#3
• Half-Life, Black Mesa Inbound (c0a0c)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a4)
The Black Mesa Transit System.


#4
• Half-Life, Black Mesa Inbound (c0a0d)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a4b)
The Black Mesa Transit System.


#5
• Half-Life, Anomalous Materials (c1a0)
• Half-Life, Unforeseen Consequences (c1a1f)
• Half-Life 2: Episode Two, This Vortal Coil (ep2_outland_02)
The Anomalous Material Laboratory, before and after the Black Mesa incident. The same area also appears in Episode Two's G-Man scene.



#6
• Half-Life, Anomalous Materials (c1a0)
• Half-Life: Blue Shift, Insecurity (ba_security2)
The Anomalous Material Laboratory.


#7
• Half-Life, Anomalous Materials (c1a0e)
• Half-Life: Opposing Force, Crush Depth (of3a4)
• Half-Life: Decay, Xen Attacks (ht91alien)
The Xen area from the disaster sequence.



#8
• Half-Life, Apprehension (c2a3e)
• Half-Life: Blue Shift, Deliverance (ba_outro)
Gordon Freeman being dragged to a trash compactor by soldiers.


#9
• Half-Life, Surface Tension (c2a5)
• Half-Life: Opposing Force, Foxtrot Uniform (of5a4)
The Hydro-Electric Dam.


#10
• Half-Life, Surface Tension (c2a5a)
• Half-Life: Opposing Force, Incoming (of0a0)
The cliffside.


#11
• Half-Life, Lambda Core (c3a2d)
• Half-Life: Opposing Force, We Are Not Alone (of3a1)
The Lambda Complex teleporter.


#12
• Half-Life, Xen (c4a1)
• Half-Life: Opposing Force, We Are Not Alone (of3a1b)
In Opposing Force, the player can follow Gordon Freeman through the portal to Xen.


#13
• Half-Life: Opposing Force, Incoming (of0a0)
• Half-Life: Opposing Force, Welcome to Black Mesa (of1a2)
Crashed Goose 7.


#14
• Half-Life: Opposing Force, Friendly Fire (of2a4)
• Half-Life: Opposing Force, Friendly Fire (of2a6)
This side area can be opened by an Engineer. It is later seen during a rail cart ride.


#15
• Half-Life: Opposing Force, Vicarious Reality (of4a3)
• Half-Life: Blue Shift, Deliverance (ba_outro)


#16
• Half-Life: Opposing Force, Foxtrot Uniform (of6a4)
• Half-Life: Decay, Xen Attacks (ht91alien)
The parking garage where the Black Ops assassins plant a nuclear bomb to destroy the facility.


#17
• Half-Life: Opposing Force, Foxtrot Uniform (of5a1)
• Half-Life: Opposing Force, Foxtrot Uniform (of5a3)
The storage area near the Hydro-Electric Dam, before and after the explosion.


#18
• Half-Life: Blue Shift, Insecurity (ba_security2)
• Half-Life: Decay, Dual Access (ht01accident)
Gina Cross delivering the crystal sample to the test chamber.


#19
• Half-Life: Decay, Dual Access (ht01accident)
• Half-Life: Decay, Dual Access (ht01accident2)
The Anomalous Materials Operations Center, before and after the Black Mesa incident.


#20
• Half-Life 2, Point Insertion (d1_trainstation_02)
• Half-Life 2, Anticitizen One (d3_c17_03)
The train station plaza.


#21
• Half-Life 2, Point Insertion (d1_trainstation_02)
• Half-Life 2, Anticitizen One (d3_c17_03)
The playground.


#22
• Half-Life 2, Point Insertion (d1_trainstation_05)
• Half-Life 2, Anticitizen One (d3_c17_01)
Kleiner's Lab, before and after the uprising.


#23
• Half-Life 2, "Follow Freeman!" (d3_c17_10a)
• Half-Life 2, "Follow Freeman!" (d3_c17_12)
The Overwatch Nexus, before and after the Resistance's attack.


Cut
#1
Half-Life, Apprehension (c2a3e)
Half-Life: Decay, N/A
In Decay, the players were to save Gordon Freeman from the trash compactor. The second screenshot is from the PlayStation 2 port. The original level was updated to reflect the changes intended for the mission. You can find more information about this scene in our Half-Life: Decay's Cut missions article.


#2
• Half-Life: Blue Shift, Captive Freight (ba_teleport1)
• Half-Life: Decay, Rift (ht12fubar)
In Decay, the players were to revisit Section A-17 Prototype Labs. When temporarily caught in harmonic reflux, one of the players was to briefly appear in the labs and surprise Rosenberg.


Notes
The list doesn't include revisited Displacer destinations, and some areas from Half-Life 2 and the episodes.
Last edited: