Mithrandir2
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- Oct 24, 2004
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secondedjoule said:Like I care?
Not that I care, but...I count 6.The Thing said:*cough* Only 2 reviews there....
joule said:
Agreed. :upstare:Audiophile said:Doesn't matter, Half-Life 2 is a vastly superior game no matter what the reviewers think.
KagePrototype said:All I see are 3 brilliant games.
I dont particularly care about halo 2. I didnt even finish halo because of how annoyingly repetitive it became going through that maze of a place... whatever it was called. Looked like a rushed job to me. If the second one is like that too im not even gonna play it.Warbie said:Well said.
How could any gamer in their right mind want to miss out on any of them??
Audiophile said:Doesn't matter, Half-Life 2 is a vastly superior game no matter what the reviewers think.
dart321 said:Thats a pretty biased statement seeing as how you (probably) have not played either of them.
Warbie said:Well said.
How could any gamer in their right mind want to miss out on any of them??
joule said:Like I care?
mortiz said:Well I don't have an X-Box and I'm not intended to buy one for Halo 2, which a lot of people will be doing :/.
Also look at the publications, Gamespy (who rate most of their games 5 out of 5) IGN who always rate their games highly and an official X-Box magazine. The reviewers of Half-Life 2 are all magazine publications (which 99% of the time rate games lower than their online counter-parts). Although I don't really care.
dart321 said:Anyone remember a game called Doom 3? Yeah, the PC mags were giving it great scores and uh, many felt it didn't deserve it.
Warbie said:However, many of the PC publications that have reviewed HL2 are terrible when it comes to scoring games, giving many an average/poor title high marks. Not that this means HL2 will be bad (the second I found out Edge gave 10/10 I knew it'd be amazing )
mortiz said:Well, they're no worse than the publications that have already reviewed Halo 2. Gamespy? IGN? OXM? Just as bad in my opinion if not worse in the case of OXM rating a Microsoft published game.
Halo 2 WILL NEVER BE anywhere near as good asMithrandir2 said:
Mithrandir2 said:
pingu said:REALLY FOOKIN CONFUSED, HOW???
Warbie said:Do you like any multiplayer shooters?
pingu said:Halo 2 looks wank, if its anything like Halo 1 it will be. I dont want to sit through a dull repetitve piece of toss like Halo. I dont understand at all why people bum that game so much, I thought it was pretty average, and there are a lot better FPS's out there, I'm completely confused why anyone rates it, REALLY FOOKIN CONFUSED, HOW??? Its like the twilight zone or everyones been smoking crack, there is something seriously wierd round here when a game like Halo is rated higher than a game like Half Life. *head spinning*
Also I dont know whats the big thing about GTA:SA. I played it the other day and its EXACTLY THE SAME as the other 2 ****in GTA games, with WORSE graphics, oh and your now black and can eat food + a few who cares kinda features, WHATS GOING ON AAAAAAAAHHH
destrukt said:maybe there is something wrong with you, not the other people. majority rules.
Warbie said:(also, the 'cut and paste' nature of Halo's levels has been insanely exagerated. Sure, there were a few occasions, but certainly no way near as many as some naysayers like to suggest)
Don't you get tired at how easy single player fps are today? (especially on the pc) Maybe you're more into how immersive the experience is, physics, gfx - I dunno. But personally the one aspect I look to more than any other in a shooter is challenge - and that's were Halo excels (and not cause i'm fighting the controls .. can't be bothered to explain why that is complete crap anymore)
pingu said:Yeh, NS, DOD, TFC, CS, Tribes, UT series, Quake series, I thought their all leaps and bounds ahead of halos multiplayer.
blahblahblah said:I disagree. The outdoor levels of Halo were fantastic. Genre busting non-stop levels of insane grenade throwing, pistol whipping, shotgun firing madness. If all of Halo was like that, I would gladly sell my soul for an X-Box and a copy of Halo.
The indoor levels were horrible. It is a terrible sign for repetitivity when you get lost multiple times. Doom 3 is a repetive game, but I only got lost once. With Halo, I got lost multiple times. I don't mind repetitive games (I love Doom 3), but when I get lost, it is a bit much. Disabling those fusion core thingys particularly stick out in my mind as one of the most painfully boring events I have ever done in a game. Then I would come to an outdoor bridge crossing and my built-up proletarian rage would come out again and I would forget the uber-repetitive levels.
I play games because they are fun, not because I want to see how many times I can die. I honestly don't care too much about AI as long as I has some manuevers and doesn't run itself into a wall. I just need it to add to my experience. Making a game difficult is retarded in my opinion. I've flamed games for being to hard in the past. I play games to escape, not to spend your time frustrated. If I want a challenge I have plenty of homework and stuff that would hurt my brain.
destrukt said:specific references to the repetive levels please.
Warbie said:Halo is the only single player shooter i've played that, at times, has offered the challenge/compulsion that online play can provide.
(this is also the one area that every pc fps i've played has yet to achieve)