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I hope this means the levels are going to be bigger and more open, as opposed to simple linear stuff that we've seen before. More Assault on the Control Room, please.
but on the whole the series has displayed excellently varied and well realised level design.
The reason Halo gets this stick is because a tiny number of its levels suffered from cut and paste design to a greater extent (library, space ship level) - it's that much more obvious in these cases.
Because it means you'll either get hit when your 360 explodes trying to render that, or you'll see a Halo 3 with relatively ugly graphics.
Almost half the game ....
I guess you're right. Memories are selective with Halo
Exactly.
Because it means you'll either get hit when your 360 explodes trying to render that, or you'll see a Halo 3 with relatively ugly graphics.
VutHorses for courses.
Halo = average.
That's so true it's unfunny.
halo only appealed to me because of the plot. (I'm a sucker for Sci Fi Epics) in terms of everything else it was average. Elite AI, boring. Making the morons jump off cliffs was so easy.
If you consider the occasonal 'Yuk Yuk Yuk' Duck and cover AI to be world class then... well
Awwww. When I read this I was hoping MC would meed up with some of the remaining Spartans Looks like Bungie will probably continue to ignore the great plot and characters of the books.
halo online = fantastic.
Playing Halo with 7 other friends and two xboxs is fantastic fun.