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Well that's just sad. I have deadzone adjustment on a shitty 15-year-old $20 game controller, and I don't even have to install special drivers to make it work, the Win7 generic driver allows it by default.In fact there is no deadzone adjustment available.
Yeah... there's an entire wiki entry that mostly talks about the 360 pad.Well that's just sad. I have deadzone adjustment on a shitty 15-year-old $20 game controller, and I don't even have to install special drivers to make it work, the Win7 generic driver allows it by default.
They want you to buy new games, not play thousands of older games (and emulators)?This suggests that Microsoft's Xbox 360 controller driver intentionally has weaker DirectInput support, rather than due to any differences between DirectInput and XInput APIs.
At least one driver, XBCD, gives the Xbox 360 controllers the vibration support, dead zones and (optionally) independent triggers through DirectInput.
Interesting. Can't you install the driver anyway? Are you afraid of it causing damage to Windows?
More precise? You must be kidding. The 360 pad is the most sensitive stick I've ever used. (I haven't tried the SixAxis yet)
If they make it desensitized, it was the choice of whoever programed the game on the 360. If you use it on a PC, you will see that it is way too sensitive for almost any game, unless designed for the 360 pad (Games for Windows).Such tiny movement don't register in any 360 game.