Halo story

I realize we are on a Half-Life forum, and I'm annoyed when I go to a Halo or whatever forum to find a "hl suxx dunnit lol" thread, but... um. Halo just doesn't seem as story-driven as Half-Life.

In Half-Life (2, at least), I got the feeling that Valve first created the story for a particular segment of the game, then created the levels to match it, whereas with Halo it seems like the opposite was done: draw up some cool places to fight in, drop in enemies, then figure out how to fit it into the story. I assume that was what they were doing, at least, when they made those levels in the first Halo which were essentially the same room designs duplicated, mirrored and glued together with a few arena bits and bottomless pits thrown in until you finally get to the objective (particularly The Silent Cartographer...).

Of course, I'd have to ask someone non-biased, the problem is that I've got a friend who is into Half-Life 2 (although he doesn't know a lot of English and hence doesn't particularly care for the story) but he already dislikes Halo, and that's about as far as my real-life gamer friends go.
 
Well either two things.

1) There was something I remember about the rings not actually destroying the flood, but rather wiping out lifeforms with a high concentration of calcium, which the flood use as hosts.

2) they could have infested a shield world

Er, no, they were shielded samples. They said so in the first game. If they had infested a shield world, how did they get to the Halo installation, hmm?
 
Holy crap!! You guys are actully discussing Halo and not saying "Halo is teh suxxorz it is gheeeyyyyyyy Gordon would pwn Master Chief!!!"
 
Halo could have had a good - not great - storyline if Bungie hadn't felt the need to go even further down the Hollywood road and **** it up repeatedly to facilitate the exposition of 80's-action-movie one-liners and stereotypical villainy.
 
They actually got the balance right in Halo 2, you know that? Then they listened to fanboy whining and cut down the Arbiter's role in Halo 3. The Arbiter was one of the better characters in the game!
 
The Truth character was also somewhat interesting in Halo 2, and then in Halo 3 he's a totally different character with a new personality and voice and it wasn't very good at all. In Halo 2 he was portrayed as a conniving, Machiavellian politician lying to his own race and deceiving everyone around him. It was clear he didn't believe in the “promise of the rings”; yet in Halo 3 he's suddenly a batshit insane religious lunatic who wants to become a god. It's just a totally different character. Way to keep up the cohesion Bungie.
 
The Truth character was also somewhat interesting in Halo 2, and then in Halo 3 he's a totally different character with a new personality and voice and it wasn't very good at all. In Halo 2 he was portrayed as a conniving, Machiavellian politician lying to his own race and deceiving everyone around him. It was clear he didn't believe in the ?promise of the rings?; yet in Halo 3 he's suddenly a batshit insane religious lunatic who wants to become a god. It's just a totally different character. Way to keep up the cohesion Bungie.

This.
 
I said so in my earlier post! You should read spoiler posts!

You people suck. ;_;
 
Er, no, they were shielded samples. They said so in the first game. If they had infested a shield world, how did they get to the Halo installation, hmm?

The flood can pilot ships, they do this many times throughout the story


The Truth character was also somewhat interesting in Halo 2, and then in Halo 3 he's a totally different character with a new personality and voice and it wasn't very good at all. In Halo 2 he was portrayed as a conniving, Machiavellian politician lying to his own race and deceiving everyone around him. It was clear he didn't believe in the “promise of the rings”; yet in Halo 3 he's suddenly a batshit insane religious lunatic who wants to become a god. It's just a totally different character. Way to keep up the cohesion Bungie.

I agree. Truth was one of my favourite characters. There was a lot of potential for him in Halo 3, and instead they gave us a new voice actor and a cartoony inclusion in the plot
 
The flood can pilot ships, they do this many times throughout the story

So essentially they shielded themselves in a shield world... then crashed themselves on Halo for no reason? Don't be stupid. They were samples kept on the Halo installations, Guilty Spark said so.
 
I was invited over to my friend's house to play Halo 3. Everything went smoothly and I pretty much liked the game until I saw how ridiculous those aliens look like. Seriously.
 
What? That's an odd complaint. Besides the brutes and the grunts, all the other aliens look awesome.
 
What? That's an odd complaint. Besides the brutes and the grunts, all the other aliens look awesome.
Matter of taste really. My sig says how I feel about fighting multicoloured teletubbies. (and every single one bipedal)
 
I always thoroughly enjoyed that the aliens in Halo weren't boring, dreary, gray things looking like every other alien protagonist ever used.
 
I have to say that I much preferred battling the Elites to the Brutes. Yes, they're all bright and pink and baby blue, but you could have some epic battles.
 
I thought elites were pretty cleverly designed, especially the way their armor protects their mouth (and you get a lot of closeups of that in Halo 2)... The Hunters were also pretty original, even if in the games you never figure out that they're actually bunches of symbiotic eels.
 
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