Dekstar
Companion Cube
- Joined
- Jun 4, 2004
- Messages
- 9,431
- Reaction score
- 11
Ok, I did a search (I'm not a newbie at this, y'know ). And basically, I wanted to know how to create different routes, a la cs_Havana, that randomly open or close each round. Also, I would like to know if this could be done with Half-life 2 (as I noticed some of the entities don't exist in Half-life 2 Hammer, yet are in CSS hammer, and vice versa).
While we're on the topic, I wouldn't also mind knowing if you can deliberately script A.I. like this, using certain hammer functions (Available in hammer, not modded in). For instance:
Combine are breaking into the house, in a single scenario (Not one I am creating, but just as an example), and to keep it less boring, they enter the house in different patterns each time. Combine also create paths differently each time, forcing you onto your toes to keep alive.
Ok, just one more: Can you create a map, and deform landscape realistically with each randomisation that you create?
-Dekstar
While we're on the topic, I wouldn't also mind knowing if you can deliberately script A.I. like this, using certain hammer functions (Available in hammer, not modded in). For instance:
Combine are breaking into the house, in a single scenario (Not one I am creating, but just as an example), and to keep it less boring, they enter the house in different patterns each time. Combine also create paths differently each time, forcing you onto your toes to keep alive.
Ok, just one more: Can you create a map, and deform landscape realistically with each randomisation that you create?
-Dekstar