HDR lighting problems

UK_Karlos

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I was thinking of creating maps with HDR lights, but eg. If i have the sun using HDR, the light that bounces of textures, props, well everythink has purple and black squares on it (like a chess board). Am i missing something here.
I have ticked the box on the compile box to say yes to HRD lighting, and it processes the lighting twice.
 
I think i found the problem, u have to use a HDR skybox aswell
 
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