HE/Flash/Smoke bind

Yellonet

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Can you bind them individually in a way that works in all situations?
 
I tried this...

//Frag
bind "<" "slot4; wait; wait; wait; +attack; wait; wait; wait; +attack"

//Flash
bind "z" "slot4; slot4; wait; wait; wait; +attack; wait; wait; wait; +attack"

//Smoke
bind "x" "slot4; slot4; slot4; wait; wait; wait; +attack; wait; wait; wait; +attack"


...but it was no success :(
Help!

I want to select and immideately throw the nade with one key.
 
bind "k" "slot4; wait; wait; wait; slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" flash

bind "l" "slot4; wait; wait; wait; slot4; wait; wait; wait; slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" smoke

bind "o" "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
frag

if you hold down the button for a second it throughs it


wait push the button 2 times
 
jmjneary said:
bind "k" "slot4; wait; wait; wait; slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" flash

bind "l" "slot4; wait; wait; wait; slot4; wait; wait; wait; slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" smoke

bind "o" "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
frag

if you hold down the button for a second it throughs it


wait push the button 2 times

After a while I got it to work like that myself.
The problem is that if you throw the frag first the smoke will be selected when you press the flash key... don't really know how to fix that :(
 
you cant cause it changes slots

well if you know that you are for sure going to use one first then you will be good

but if you think about it then if you throuhg the frag first then you can press the frag button again and know it will be a flash if you buy 2 flashes then you know it will be another flash again just think about which you are going to do
 
try using the "use" command
something like:
use weapon_name
not sure how the grenades are called, probably frag/flash/smoke just not sure
 
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