ChareltonHest
Hunter
- Joined
- Oct 31, 2004
- Messages
- 91
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Posted in the General Editing section with no luck.
To my understadning, the way this works is you place your text/coding into the soundscapes file:
Example:
-------------------
"Underground"
{
"dsp" "1"
"playlooping"
{
"volume" "3"
"pitch" "100"
"wave" "ambient/atmosphere/underground_hall_loop1.wav"
}
}
-------------------
2.) Place the soundscapes.txt file in the <gamename>/scripts folder.
3.)Place the name, in this case "Underground", of your coding(as listed in the file) into the env_soundscape's SOUNDSCAPE property.
I have been trying this, and so far it has failed to work.
FroumSearch/Googling/ValveSDKdoc hasn't helped much either.
Anyone know what I sould do; What am I missing?
C.H.
To my understadning, the way this works is you place your text/coding into the soundscapes file:
Example:
-------------------
"Underground"
{
"dsp" "1"
"playlooping"
{
"volume" "3"
"pitch" "100"
"wave" "ambient/atmosphere/underground_hall_loop1.wav"
}
}
-------------------
2.) Place the soundscapes.txt file in the <gamename>/scripts folder.
3.)Place the name, in this case "Underground", of your coding(as listed in the file) into the env_soundscape's SOUNDSCAPE property.
I have been trying this, and so far it has failed to work.
FroumSearch/Googling/ValveSDKdoc hasn't helped much either.
Anyone know what I sould do; What am I missing?
C.H.